A resultant velocity is the vector sum of two or more velocities (remember that a velocity has both speed and direction).
The resultant of two vectors cannot be a scalar quantity.
The formula for resultant displacement can be calculated using the Pythagorean theorem. It is given by: Resultant displacement = √(horizontal displacement^2 + vertical displacement^2)
A resultant on a vector diagram is drawn by connecting the tail of the first vector to the head of the second vector. Then, the resultant vector is drawn from the tail of the first vector to the head of the second vector. The resultant vector represents the sum or difference of the two original vectors.
A resutant vector
The two main methods for determining the resultant of vectors are the graphical method, where vectors are drawn to scale and added tip-to-tail to find the resultant, and the component method, where vectors are broken down into their horizontal and vertical components which are then added separately to find the resultant.
terminal velosity is 298mph and can onnly be broken in spase
no
accelration velosity
Velocity is the speed and direction of an object in motion .
African or European?
5890 m/sec
It can be changed from about 260 to 340. It should be kept at about 290.
velosity . colour,pressur.
To increase you make the honey colder and to decrease you heat the honey up
To find the resultant force you need to find both the x and y component of the resultant force. Once you have that, you can use the Pythagorean theorem to find the resultant force.
Use the formula Acceleration = (final velosity - initial velocity)/ time.
because wind has speed, motion, it accelerate, which is measured in velosity.