Personification is when human traits or emotions are assigned to something non-human, giving it human-like qualities or feelings.
An object that does not give out light is called a non-luminous object. This means that the object does not emit its own light but rather reflects light from another source. An example of a non-luminous object is a table.
An object that doesn't give out light is called a non-luminous object. These objects do not emit their own light but can reflect light from other sources.
The force applied over a period of time to give a stationary object momentum is called impulse. Impulse is equal to the change in momentum of the object and can be calculated by multiplying the force applied by the time over which it is applied.
A force applied to a stationary object can give the object acceleration, causing it to move.
Personification is the literary device where human qualities are attributed to objects or things.
no, personification is when you give and object human features, such as feelings... i think...
Anthropomorphism is when human characteristics are given to non-human entities.
An object that does not give out light is called a non-luminous object. This means that the object does not emit its own light but rather reflects light from another source. An example of a non-luminous object is a table.
An object that doesn't give out light is called a non-luminous object. These objects do not emit their own light but can reflect light from other sources.
Anthropomorphism.
[object Object]
energy
You can share feelings with someone but not give off feelings to someone.
The object's dimensions. Multiplied together they give the objects volume.
According to the primary level science the object which emit their own light are the luminous object.....
i think that it is called apathy also, people who do not have feelings are called sociopaths (Thats when they dont have feelings, so they kill others)
The force applied over a period of time to give a stationary object momentum is called impulse. Impulse is equal to the change in momentum of the object and can be calculated by multiplying the force applied by the time over which it is applied.