-- Its magnitude is 1/2 of [ (the speed at 2 seconds) minus (the speed at zero) ].
-- Its direction is 1/2 of [ (the direction at 2 seconds) minus (the direction at zero) ].
Since the derivative of velocity is acceleration, the answer would be technically 'no'. Here is why: v = 0 v' = 0 = a Or in variable form... v(x) = x v(0) = 0 v'(0) = 0 = a You can "trick" the derivative into saying that v'(x) = 1 = a (since the derivative of x = 1) and then stating v'(0) = 1 = a... but that is not entirely correct. Acceleration is a change over time and is measured at more then one point (i.e. the acceleration of this body of matter is y from time 1 to 5) unless using derivatives to form the equation of the acceleration line/curve. If an object has a constant acceleration of 1, then the velocity is constantly increasing over that time. Using the equation discussed above and looking at acceleration over time, at 0 seconds, acceleration is 0 and so is velocity, but from 0-1 seconds acceleration is 1 and velocity is 1 as well. 0-2 seconds, acceleration is 1, but velocity would be 2 (at the end of 2 seconds).
It doesn't. If acceleration is zero, that just means that velocity isn'tchanging ... the motion is in a straight line at a constant speed.
To calculate the acceleration of the rocket, you can use the kinematic equation: (v^2 = u^2 + 2as), where (v) is the final velocity (230 m/s), (u) is the initial velocity (0 m/s assuming the rocket starts from rest), (a) is the acceleration, and (s) is the displacement (1000 m). Rearranging the equation to solve for acceleration, you'd get (a = (v^2 - u^2) / 2s). Plugging in the values, you'd get (a = (230^2 - 0^2) / (2 * 1000) = 264.5 m/s^2). The rocket would need an acceleration of 264.5 m/s^2 to reach a speed of 230 m/s at a height of 1.0 km.
if acceleration is <0 and velocity =0 then you got the handbrake on
Yes, it is possible for the speed to be 0 while the acceleration is non-zero. This occurs when the object is momentarily at rest (speed is zero) while still experiencing acceleration due to a change in its velocity.
When the acceleration is constant then s= 1/2 at^2 and the acceleration is a=2s/t^2.
v2 - u2 = 2as so that a = (v2 - u2)/2s where u = initial velocity v = final velocity s = distance a = acceleration
The universe simply cant expand at 0 acceleration.
Points: (s, 2s) and (3s, 8s) Midpoint: (2s, 5s) Slope: 3 Perpendicular slope: -1/3 Perpendicular equation: y-5s = -1/3(x-2s) => 3y-15s = -x+2s => 3y = -x+17s Perpendicular bisector equation in its general form: x+3y-17s = 0
For 2s orbital:Principal Q.N. (n) = 2Azimuthal Q.N. (l) = 0Magnetic Q.N. (ml) = 0Spin Q.N. (ms) = -1/2 and +1/22, 0, 0, +/- 1/2
And what is the question? If you want the average acceleration for that time, divide the change in velocity, by the time elapsed.
Since the derivative of velocity is acceleration, the answer would be technically 'no'. Here is why: v = 0 v' = 0 = a Or in variable form... v(x) = x v(0) = 0 v'(0) = 0 = a You can "trick" the derivative into saying that v'(x) = 1 = a (since the derivative of x = 1) and then stating v'(0) = 1 = a... but that is not entirely correct. Acceleration is a change over time and is measured at more then one point (i.e. the acceleration of this body of matter is y from time 1 to 5) unless using derivatives to form the equation of the acceleration line/curve. If an object has a constant acceleration of 1, then the velocity is constantly increasing over that time. Using the equation discussed above and looking at acceleration over time, at 0 seconds, acceleration is 0 and so is velocity, but from 0-1 seconds acceleration is 1 and velocity is 1 as well. 0-2 seconds, acceleration is 1, but velocity would be 2 (at the end of 2 seconds).
Points: (s, 2s) and (3s, 8s) Slope: (8s-2s)/(3s-s) = 6s/2s = 3 Perpendicular slope: -1/3 Midpoint: (s+3s)/2 and (2s+8s)/2 = (2s, 5s) Equation: y-5s = -1/3(x-2s) => 3y-15s = -1(x-2s) => 3y = -x+17x Perpendicular bisector equation in its general form: x+3y-17s = 0
It doesn't. If acceleration is zero, that just means that velocity isn'tchanging ... the motion is in a straight line at a constant speed.
Endpoints: (s, 2s) and (3s, 8s) Midpoint: (2s, 5s) Slope: 3 Perpendicular slope: -1/3 Perpendicular bisector equation: 3y = -x+17s or as x+3y-17s = 0
It is found as follows:- Points: (s, 2s) and (3s, 8s) Slope: (2s-8s)/(s-3s) = -6s/-2s = 3 Perpendicular slope: -1/3 Midpoint: (s+3s)/2 and (2s+8s)/2 = (2s, 5s) Equation: y-5s = -1/3(x-2s) Multiply all terms by 3: 3y-15s = -1(x-2s) => 3y = -x+17s In its general form: x+3y-17s = 0
a = (v2 - u2)/2s where a is the acceleration between the initial point in time and the final point in time, u is the initial velocity v is the final velocity s is the distance travelled