The ratio of distance to displacement is always equal to or greater than 1. This is because distance will always be equal to or greater than displacement, as distance is the total length of the path traveled while displacement is the difference between the final and initial positions.
The modulus of the ratio of distance to displacement is always less than or equal to 1, as displacement is the shortest distance between two points. The unit for this ratio is dimensionless, as it is a pure number without units.
There's no firm relationship between the magnitudes of distance and displacement, except that displacement can never be greater than distance. So if you're looking for a ratio, I guess (distance)/(displacement) = or > 1
The numerical ratio of displacement to distance for a moving object is 1 when the object moves in a straight line in a single direction. This means that the displacement is equal to the distance traveled. If the object moves in a more complex path, the ratio may vary depending on the trajectory.
The ratio of the distance covered to the displacement of a particle moved along a semi-circle of radius r is π. This is because the distance covered around the semi-circle is the circumference (2πr), while the displacement is the diameter of the circle (2r). The ratio is therefore (2πr) / (2r) = π.
There's no way to answer that, because it can be a different number in every situation. It can never be greater than ' 1 ', but the actual number depends on how squiggly the route is between the starting point and the ending point.
The ratio is 1.
The modulus of the ratio of distance to displacement is always less than or equal to 1, as displacement is the shortest distance between two points. The unit for this ratio is dimensionless, as it is a pure number without units.
There's no firm relationship between the magnitudes of distance and displacement, except that displacement can never be greater than distance. So if you're looking for a ratio, I guess (distance)/(displacement) = or > 1
The numerical ratio of displacement to distance for a moving object is 1 when the object moves in a straight line in a single direction. This means that the displacement is equal to the distance traveled. If the object moves in a more complex path, the ratio may vary depending on the trajectory.
The ratio of the distance covered to the displacement of a particle moved along a semi-circle of radius r is π. This is because the distance covered around the semi-circle is the circumference (2πr), while the displacement is the diameter of the circle (2r). The ratio is therefore (2πr) / (2r) = π.
There's no way to answer that, because it can be a different number in every situation. It can never be greater than ' 1 ', but the actual number depends on how squiggly the route is between the starting point and the ending point.
The technical answer is that displacement is the vector sum of the distances. An example to illustrate the difference in less technical terms, distance travelled in one direction added to the same distance in the opposite direction will result in the total distance being twice the distance of each leg but the total displacement is 0.
Distance is scalar. Displacement is a vector.
Displacement is just distance traveled and a direction. For example 40m east is a displacement distance
After traversing 1/2 of a circular track with radius 'R', the body has effectively moved from one end of a diameter to the other end of the same diameter. The distance traveled is 1/2 the circumference = (pi)D/2 = (pi)R. The displacement is D = 2R. The ratio of displacement to distance = (2R)/(piR) = 2/pi= 0.63662 (rounded), independent of 'R'.
Distance and displacement can be the same only if an object moves in a straight line from its starting point and the displacement is measured along that line. In such cases, the magnitude of the displacement is equal to the distance traveled.
Distance and displacement are similar because both have magnitude.However, displacement is a vector quantity since it has both magnitude and direction whereas distance is a scalar quantity since it has only magnitude.