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Kinematics

Kinematics is the study of how a body moves. This includes linear motion, angular motion, and rotational motion.

3,459 Questions

What is the rate at which velocity changes overtime an object accelerates if its speed direction or both change?

Rate of motion is speed. For example the speed can be 30 km/sec. Velocity is a vector which contains both the speed and the direction of motion. The acceleration is the rate of change in speed. For example, an acceleration could be 10 m / s^2. Read this as 10 meters per second squared, or to make it make more sense: 10 meters per second per second. So if an object has an acceleration of 10 meters per second per second, starting at 0 m/s, after 1 second it would have a speed of 10 m/s, after 2 seconds it would have a speed of 20 m/s, and so on. So the answer to your question simply is that rate of motion is speed.

What does a slope of force vs displacement graph represent?



A curve of a force F, vs displacement x (F vs x), represents the magnitude of a force as it is producing a displacement of a body. The area under the curve from

a point x1, to point x2, represents the work done by the force;

W =

⌠Fdx

If the force is constant from x1 to x2, then; W =

F∙(x

2 - x1)

The slope of the curve at a given value of x, (dF

/dx),

tells us how the force F is

varying with displacement x at that point.

For the case of a constant force, the value of the slope is zero, (dF

/dx

=

0),

meaning that the force is not varying as the displacement takes place.

How fast is 32 km per hour in mph?

32 km per hour is approximately equal to 19.88 miles per hour (mph).

How fast is mach 2.02 in mph?

Twice the speed of sound. That's the definition of mach number.

Mach number is a more useful measurement of speed than miles per hour in some ways (especially if you're designing an airplane), but not so good for answering questions like "So when are we getting to Denver?" since the speed of sound varies depending on the density of the air.

the actual speed of mach 2 is 2472 km/h which is twice mach 1 (1236km/h) at this speed the airplane is roughly 2 meters shorter. planes that can travel this fast are;

  • e111-a raven
  • mig 25 foxbat
  • f22- raptor
  • f22- strike raptor
  • yf 12a blackbird
  • concorde
  • f 35 c

If a car is traveling 30 mph how many feet will it travel per second?

This depends on a lot of things, what are the road conditions what type of car what model car, new brakes old brakes. Tires also make a huge difference the stopping at 30mph in a Porsche gt2 will be different from a Toyota Camry.

What is mach 20 in mph?

A mach is the speed of sound so mach 2.0 would be twice the speed of sound. The speed of sound actually changes based on altitude and weather. The higher you go the faster it travels because of less air resistance. Most folks generally accept the speed of sound to be 657 miles per hour at 10,000 feet.

How do Vectors and kinematics apply in medicine?

D, displacement, X=X0+V0T+0.5AT^2 V, velocity, V=V0+AT A, acceleration

How do you find the acceleration without knowing the force?

it depends what else you know

F=ma

you can also use "SUVAT"

S= displacement/distance

u= initial velocity

v= final velocity

a= acceleration

t= time

the equations relating these are

v^2=u^2+(2aS)

v=u+at

S=ut+(1/2at^2)

S=vt-(1/2at^2)

S=1/2(u+v)t

What is 1001 kilometers in mph?

You can't convert between units of length (like kilometers) and units of speed (like miles/hour).

How is velocity different from speed?

Velocity is a vector quantity and so has an associated direction.

Speed is a scalar quantity and hence does not.
Velocity is a vector and speed is a scalar Velocity is different because it also includes it's magnitude and direction. If positive is left and negative is right. Say a car is going in the positive direction then decides to stop and back up at the same speed it was going before. When it is backing up, it will be going in a negative direction. However, if it was speed, it's speed wouldn't change. Speed does not measure the magntidude or direction.
Velocity is speed with direction . The formula of velocity is :

v= delta "r" / t [ velocity = movement / time ]

Speed is a movement without direction .The formula of speed is :

v= S / t

Imagine a car moving forward for 50meters and then moving backwards for 20 meters .

The movement in velocity (delta r) --> 50-20= 30m

The "s" in Speed ---> 50+20= 70m

so in velocity you gotta take into consideration , whether the car moves forward or backwards . As far as speed is concerned , the only thing you need to do is summing up all the distance that the car's made .

What is difference between an object moving with uniform acceleration and an object moving with a constant velocity?

A motion with a constant speed will always be moving the same speed

A motion with a constant acceleration will constantly be gaining speed, and does not remain moving at the same speed.

What is the average speed of a male in mph?

The "average" walking speed of man is 1 to three miles per hour. In a hundred yard dash, man can do 18 miles per hour.

What level of intensity is bicycling 5-9 mph on the level terrain?

Bicycling on a level terrain at 5-9 mph is moderate intensity.

What is the relshionship between mass and kinetic energy?

The kinetic energy of an object is directly proportional to its mass. This means that as the mass of an object increases, its kinetic energy also increases, assuming the velocity remains constant. The equation for calculating kinetic energy is KE = 0.5 * mass * velocity^2.

How do you replace knots in wooden fencing?

Remove board and place horizontally on a waxed surface or waxed paper. Fill hole with spackling compound or putty using a putty knife. Tap brads (small nails) around perimeter of larger knotholes to hold putty. Choose pre-colored putty, or paint board when putty dries.

How can you determine the landing point of a horizontally launched projectile if you know the distance it will fall and the initial velocity?

Firing from a hill Firing a projectile from an elevated position increases its range. If you know the initial velocity, you should be able to use the usual formulas for displacement (distance) in the horizontal and vertical directions to determine the initial vertical position.1 When you say the initial velocity is known, I assume that includes magnitude and direction. Since velocity is a vector, you should be able to calculate the vertical and horizontal components.2 If you know the horizontal velocity and the horizontal displacement (distance traveled), you should be able to calculate the time in flight. Once you determine the time in flight, you should be able to use that value in the formula for vertical displacement to determine the initial vertical displacement. Hint: The vertical displacement of the projectile when it hits the ground is zero (assuming you have selected the origin -- the axes of the plane in which the projectile is moving -- properly). ----------- 1. d = d0 + V0t + [1/2]at2, where d0 is the initial displacement, v0 is the initial velocity, and a is acceleration. For motion in the vertical direction, a = -g. For motion in the horizontal direction, a = 0 (for projectile problems). 2. Vx = Vcos(theta); Vy = Vsin(theta), where theta is the angle of elevation. Maximum range is achieved when theta = 45 degrees. At that angle, Vx = Vy.

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PLEASE NOTE: formatting has been messed up in this so things that are supposed to be raised to a power, the number is not a superscript. This needs to be relooked at.

Maximum range is achieved when theta=45o only if the vertical displacement is zero (i.e. the projectile begins and ends at the same elevation). If launched from a certain height h, the angle for maximum range is given by

anglemax = 1/2 cos-1 [(gh)/(v^2 + gh)]

Returning to the problem, let h = launch height, R = horizontal distance from base of launch site to landing spot, V = launch speed, A = launch angle and T = time in air. The horizontal component of the launch velocity is constant since there is no acceleration in that direction. Therefore:

Vx = R/T

V cosA = R/T

Solving for T:

T = R/[V cosA]

Consider the vertical part of the problem. This solution is given for a projectile launched from an angle above the horizontal so that the initial vertical component of the velocity is positive when the acceleration due to gravity (g) is negative. Also assumed is that the launch position is above the landing position. Let the initial position be the origin.

d = do + viT + 1/2aT^2

-h = (V sinA)T - 1/2gT^2

Substituting for T:

(equation A) -h = [VR sinA ]/[V cosA] - [gR^2]/[2V^2 cos2A]

(equation B) h = -R [tanA] + [gR^2]/[2V^2cos2A]

******

If you want to find the launch angle for a given height and launch speed that gives the maximum range, multiply both sides of equation A by 2cos2(theta) and rearrange to get:

(g/v^2)R^2 - (2sinAcosA)R - 2hcos2A=0

Using these trig identities:

2sinAcosA = sin2A

cos2A = 1/2 [1 + cos2A]

the equation becomes:

(g/v^2)R^2 - (sin2A)R - h[1+cos2A] = 0

Solving for R using the quadratic formula:

R(A) = v^2/(2g)[sin2A + (sin22A + (8gh/v^2)cos2A)1/2]

Find the derivative of

R(A): R'(A)=v^2/(2g)[2cos2A+1/2(sin22A+(8gh/v^2)cos2A)-1/2(4sin2Acos2A+(8gh/v^2)(-2sinAcosA))]

Set this equal to zero to find angle (A) for maximum range (R).

Rearrange and use some trig identities to get:

1/(cos22A) - v^2/(gh)(1/cos2A) - (1+v^2/(gh))=0

Use the quadratic formula to solve for 1/(cos2A):

1/(cos2A) = (1/2)[v^2/(gh) + (v^4/(g^2h^2)+4(1+v^2/(gh)))1/2] 1/(cos2A) = v^2/(gh) + 1

A = 1/2cos-1[(gh)/(v^2+gh)]

Is a rock potential or kinetic energy?

It has potential energy but when it is in movement it will possess kinetic energy

A 2100 KG car is traveling at 25 meters per second when it crashes into the rear of a 1650 KG car traveling at 21 meters per second in the same direction. With the road covered in ice find velocity.?

Your problem is actually more complicated than it appears on the surface, but it can be greatly simplified if you make certain assumptions. First, we can assume that you're assuming a frictionless system, because you introduce ice, which, although not totally frictionless, is often thought of as such. Second, we are going to have to ignore the energy used to deform the cars. Both cars have kinetic energy, but some of it will be used to deform the vehicles. If we assume a perfectly elastic system, then we can ignore the energy of deformation. Which leaves you with the conservation of momentum. Momentum must be conserved, so the momentum of the conjoined cars must be the same as the sum of the cars' momentums (or if you prefer, momenta) before the crash. Note that momentum is the product of mass and velocity. You should now have enough information and background to solve your problem with simple algebra.