A target creature can deal damage equal to its power to a target player by attacking the player directly in a game or by using abilities or spells that allow the creature to deal damage to the player.
In Magic: The Gathering, combat damage is dealt to a player when a creature attacks and isn't blocked. The damage is equal to the attacking creature's power. The player loses life points equal to the damage dealt.
In Magic: The Gathering, combat damage occurs when a creature attacks and is not blocked by another creature. The attacking creature deals damage equal to its power to the defending player or planeswalker. If the attacking creature is blocked, it deals damage to the blocking creature instead. Damage is subtracted from a creature's toughness, and if the damage is equal to or greater than the toughness, the creature is destroyed.
In Magic: The Gathering, infect damage is a type of damage that causes the player or creature to get poison counters instead of losing life points. When a player or creature with infect deals damage to another player or creature, that player or creature gets poison counters equal to the amount of infect damage dealt. If a player gets 10 or more poison counters, they lose the game.
In Magic: The Gathering, lifelink allows a creature to gain life equal to the damage it deals when it attacks or blocks. When a creature with lifelink blocks, the player controlling that creature gains life equal to the damage it deals during combat.
When blocking a creature with lifelink in Magic: The Gathering, the defending player must assign enough blockers to the attacking creature to potentially prevent all damage. If the attacking creature with lifelink is blocked and deals damage, the defending player gains life equal to the damage dealt by the attacking creature.
If multiple creatures block a creature with trample, the attacking player assigns damage to the blocking creatures equal to the power of the attacking creature. Ex. A creature with power 10 and trample attacks. You block with 4 creatures. The attacking player may assign the 10 damage as he/she chooses among the blocking creatures. If any damage is still left over, that would go through to you, the defending player. Note: The attacking creature will take damage equal to the combined power of all blocking creatures.
The lifelink ability in Magic: The Gathering allows a creature to gain life equal to the damage it deals in combat. When a creature with lifelink blocks an attacking creature, the player controlling the creature with lifelink will gain life equal to the damage dealt by their creature during combat. This can help the player regain lost life points and potentially turn the tide of the game in their favor.
When a creature with double strike and trample deals combat damage in Magic: The Gathering, it first assigns damage equal to its power to the defending creature or player. Any excess damage is then assigned to the defending player or planeswalker. This means that the trample ability can be used to deal additional damage to the defending player or planeswalker after the defending creature has been dealt lethal damage.
In Magic: The Gathering, when a creature blocks multiple attackers, the defending player chooses how to assign the creature's combat damage among the attacking creatures. The creature can only deal damage equal to its power, and the defending player can decide how to distribute that damage among the attackers.
In Magic: The Gathering (MTG), blocking damage works by assigning creatures to block attacking creatures during combat. The blocking creature's power and toughness determine how much damage it can prevent. If the blocking creature's toughness is equal to or greater than the attacking creature's power, it will survive the combat and prevent damage. If the blocking creature's toughness is less than the attacking creature's power, it will be destroyed and the excess damage will be dealt to the defending player or planeswalker.
In Magic: The Gathering, when a creature is blocked by multiple creatures, the attacking player must assign damage to each blocking creature in an order of their choice. The attacking creature deals damage equal to its power to the first blocking creature until it is destroyed, then any remaining damage can be assigned to the next blocking creature, and so on. This mechanic allows for strategic decisions in combat situations.
Yes, lifelink works in Magic: The Gathering when a creature with lifelink is blocking. When that creature deals combat damage, its controller gains life equal to the damage dealt.