In Warhammer 40k, an invulnerable save is a special type of saving throw that a unit can make to avoid damage, regardless of their armor. This save is usually represented by a specific value, such as a 4 or 5, which indicates the likelihood of successfully avoiding damage.
The implications of an invulnerable save in gameplay are significant, as it provides a unit with an additional layer of defense beyond their regular armor save. Units with invulnerable saves are often more resilient and harder to eliminate from the battlefield, making them valuable assets in strategic gameplay. Players must consider the presence of invulnerable saves when planning their attacks and choosing targets, as they can greatly impact the outcome of battles.
Yes, you can.
the standard save is a 5+
Armor Saves is the point value of a unit that allows it to deflect a wound, and not die. After a unit has been wounded, it throws and armor save role, if it has an armor 3+ for example, you would need to roll a 3, 4, 5, or 6 to save it from being killed.
It should mean armor save such as 3+
No you can't, but you can use a cover rule to get a 4 + cover save.
It is a separate armour save generated by magic, you're models can get it usually from buying certain items.
Answer No, the +2 is the strength bonus it gives you.
AnswerYou'll find the answer Warhammer 40.000 Rulebook, or in the army book for the specific army. This type of specific answer, I'm sorry, cannot be provided to you. This is copyrighted material.
cover save is when you are hiding behind cover and you roll to see if the shots hit the cover or the units behind the cover
Press Start during gameplay and select Save to save your game.
no
If you're referring to the characteristic; Weapon skill Or you might be referring to Ward save. or... i don't know...