In Magic: The Gathering, the extort mechanic allows you to pay either a white or black mana when you cast a spell to drain life from your opponents. Each time you use extort, you gain 1 life and each opponent loses 1 life. This ability can be used multiple times in a turn if you have enough mana to pay for it.
In Magic: The Gathering, the mechanic "redirect damage" allows a player to change the target of damage from one source to another. This can be used to protect important creatures or players from being damaged.
No, lifelink does not work on planeswalkers in Magic: The Gathering.
The MTG Crew 2 mechanic in Magic: The Gathering enhances gameplay by allowing players to work together to activate powerful abilities on vehicles, creating strategic decisions and interactions that can change the course of the game.
In Magic: The Gathering, the "damage redirect" mechanic allows a player to choose a different target for damage that would be dealt to a specific creature or player. This can be used strategically to protect important creatures or redirect damage to a less valuable target.
In Magic: The Gathering, the dredge mechanic allows players to put cards from their graveyard back into their hand by skipping their draw step and milling cards from the top of their library. The number next to "dredge" indicates how many cards can be put into the hand this way.
In Magic: The Gathering, the kicker mechanic allows players to pay an additional cost when casting a spell to enhance its effects. This can make the spell more powerful or provide additional benefits, giving players more strategic options during gameplay.
In Magic: The Gathering, the companion mechanic allows players to include a specific creature card in their sideboard that can be cast once certain conditions are met during the game. The companion card starts outside the game and can be cast from there if the player meets the companion's specific requirements.
In Magic: The Gathering, the indestructible mechanic makes a permanent immune to destruction effects. This means that the permanent cannot be destroyed by effects that specifically say "destroy" or by lethal damage. Indestructible permanents can still be affected by other types of removal, such as exile or bounce effects.
In Magic: The Gathering, the mulligan mechanic allows players to reshuffle and draw a new hand of cards if they are unhappy with their initial hand. Each time a player takes a mulligan, they must draw one less card than before. This mechanic helps ensure that players have a fair chance at starting the game with a playable hand.
In Magic: The Gathering, the mechanic "sacrifice a creature to deal damage" typically involves a player sacrificing one of their creatures in order to deal damage to a target, such as a creature or player. This allows the player to use their creature as a resource to inflict damage on their opponent.
In Magic: The Gathering, the block multiple creatures mechanic allows a defending player to assign one or more of their creatures to block an attacking creature. The defending player can choose how to assign blockers to the attacking creatures, but each attacking creature can only be blocked by one creature. This mechanic adds a strategic element to combat in the game.
In Magic: The Gathering, Meld is a mechanic where two specific creature cards can be combined to create a more powerful creature. When both creature cards are on the battlefield, they can be melded together to form a single, stronger creature with new abilities.