In Magic: The Gathering, the "damage redirect" mechanic allows a player to choose a different target for damage that would be dealt to a specific creature or player. This can be used strategically to protect important creatures or redirect damage to a less valuable target.
In Magic: The Gathering, the mechanic "redirect damage" allows a player to change the target of damage from one source to another. This can be used to protect important creatures or players from being damaged.
In Magic: The Gathering, a player can redirect damage to a planeswalker by using certain cards or abilities that specifically allow them to do so. These cards or abilities will typically state that damage can be redirected from a player to a planeswalker instead.
The ability of a planeswalker to redirect damage in Magic: The Gathering can impact gameplay by allowing the player to protect their planeswalker from being attacked directly. This can force opponents to make strategic decisions on how to deal damage and can influence the overall flow of the game.
The planeswalker redirect damage rule change in Magic: The Gathering gameplay is significant because it simplifies the game mechanics and makes it easier for players to understand and strategize. This change allows players to directly target planeswalkers with damage spells and abilities, rather than having to redirect damage from creatures. It streamlines gameplay and enhances the overall experience for players.
In the game of Magic: The Gathering, combat damage dealt to a player does not affect a planeswalker directly. However, a player can choose to redirect combat damage from creatures to a planeswalker they control if they wish. This can potentially damage or destroy the planeswalker.
In Magic: The Gathering, the mechanic "sacrifice a creature to deal damage" typically involves a player sacrificing one of their creatures in order to deal damage to a target, such as a creature or player. This allows the player to use their creature as a resource to inflict damage on their opponent.
Yes, in the game of Magic: The Gathering, players can prevent or mitigate damage on the stack by using instant spells or abilities that can counter or redirect the damage, or by using cards that provide protection or increase toughness of creatures on the stack.
Yes, the mechanic "myriad" in Magic: The Gathering does not stack with other abilities or effects.
No, Nekusar does not deal commander damage in Magic: The Gathering.
No, infect does not count as combat damage in Magic: The Gathering.
Yes, in Magic: The Gathering, loss of life is considered a form of damage.
Damage in Magic: The Gathering resets at the end of each turn during the cleanup step.