In the game of Magic: The Gathering, combat damage dealt to a player does not affect a planeswalker directly. However, a player can choose to redirect combat damage from creatures to a planeswalker they control if they wish. This can potentially damage or destroy the planeswalker.
The ability of a planeswalker to redirect damage in Magic: The Gathering can impact gameplay by allowing the player to protect their planeswalker from being attacked directly. This can force opponents to make strategic decisions on how to deal damage and can influence the overall flow of the game.
In Magic: The Gathering, the planeswalker damage redirection rule allows players to choose whether to redirect damage dealt to them to one of their planeswalker cards instead. This rule impacts gameplay by giving players more strategic options to protect their life total or their planeswalkers during combat.
In Magic: The Gathering, a player can redirect damage to a planeswalker by using certain cards or abilities that specifically allow them to do so. These cards or abilities will typically state that damage can be redirected from a player to a planeswalker instead.
Combat damage in Magic: The Gathering (MTG) is the amount of damage dealt by creatures during the combat phase of the game. When a creature attacks and is not blocked, it deals its power in damage to the defending player or planeswalker. If a creature is blocked, it deals damage to the blocking creature, and vice versa. This damage can be prevented or modified by various cards and abilities in the game.
Lifelink on a planeswalker card in Magic: The Gathering allows the planeswalker to gain life equal to the damage dealt when it deals damage. This can help the planeswalker stay in the game longer by increasing its life total, making it harder for opponents to defeat.
In Magic: The Gathering, when a creature with deathtouch deals damage to another creature during combat, it only needs to deal 1 damage to destroy that creature. If the attacking creature also has trample, any excess damage beyond what is needed to destroy the defending creature can be assigned to the defending player or planeswalker. This interaction can make it easier for a creature with deathtouch and trample to deal damage to the opponent during combat.
In Magic: The Gathering, trample is a keyword ability that allows a creature to deal excess combat damage to the defending player or planeswalker if it has trample and its power is greater than the toughness of the creature blocking it. Trample affects gameplay by giving attacking creatures with high power the ability to deal damage beyond what is needed to destroy blocking creatures, potentially dealing more damage to the defending player or planeswalker.
When a creature with double strike and trample deals combat damage in Magic: The Gathering, it first assigns damage equal to its power to the defending creature or player. Any excess damage is then assigned to the defending player or planeswalker. This means that the trample ability can be used to deal additional damage to the defending player or planeswalker after the defending creature has been dealt lethal damage.
In Magic: The Gathering, combat damage occurs when a creature attacks and is not blocked by another creature. The attacking creature deals damage equal to its power to the defending player or planeswalker. If the attacking creature is blocked, it deals damage to the blocking creature instead. Damage is subtracted from a creature's toughness, and if the damage is equal to or greater than the toughness, the creature is destroyed.
No, infect does not count as combat damage in Magic: The Gathering.
To destroy a target planeswalker in Magic: The Gathering, you can use cards that specifically target planeswalkers or deal damage to creatures, as planeswalkers are considered to be creatures on the battlefield. You can also use cards that force the opponent to sacrifice a planeswalker or exile it from the battlefield.
A player can strategically use the keyword abilities "trample" and "prevent all combat damage" in Magic: The Gathering by assigning excess damage from a creature with trample to the defending player or planeswalker, while also preventing all combat damage dealt to their own creatures. This allows the player to deal damage to their opponent while protecting their own creatures, gaining an advantage in the game.