Yes, in the game of Magic: The Gathering, players can prevent or mitigate damage on the stack by using instant spells or abilities that can counter or redirect the damage, or by using cards that provide protection or increase toughness of creatures on the stack.
No, Nekusar does not deal commander damage in Magic: The Gathering.
No, infect does not count as combat damage in Magic: The Gathering.
Yes, in Magic: The Gathering, loss of life is considered a form of damage.
Damage in Magic: The Gathering resets at the end of each turn during the cleanup step.
No, destroying a permanent does not count as dealing damage in Magic: The Gathering.
No, a copy of a commander does not deal commander damage in a game of Magic: The Gathering.
Yes, double strike triggers combat damage twice in Magic: The Gathering.
No, the destroy effect in Magic: The Gathering does not deal damage to the target. It simply removes the target from the game.
No, copies of commanders do not deal commander damage in Magic: The Gathering. Only the original commander card can deal commander damage.
No, partner commanders do not share commander damage in Magic: The Gathering. Each partner commander tracks their own commander damage separately.
In Magic: The Gathering, excess damage dealt to a player is ignored, but excess damage dealt to a creature is removed at the end of the turn.
To effectively counter poison in Magic: The Gathering, players can use cards that remove poison counters, prevent poison damage, or destroy creatures with infect abilities. It is important to have a strategy that focuses on controlling the board and preventing opponents from dealing poison damage.