Yes, a spell is considered cast in Magic: The Gathering even if it is countered.
Yes, a countered spell is still considered cast, but its effects are negated.
Yes - a spell is counted as cast, when it is 'cast' and goes on the stack. So if something triggers from a spell being cast, it will trigger right then and there, before the spell even resolves and before any counterspells can be placed on the stack.
It is not possible to cast a spell that cannot be countered by magic, as all spells can be countered by other magical means. It is important to understand the limitations and rules of magic in order to effectively cast spells.
Yes, in Magic: The Gathering, there are certain spells with the "can't be countered" ability, which means they cannot be countered by your opponent when you cast them.
All cards, while not on the stack or the battlefield, are considered "Cards". All cards that are on the stack are considered "Spells". All cards that are on the battlefield are considered "Permanents". When you cast your enchantment card, it goes on to the stack as an enchantment spell, and will then resolve to become an enchantment permanent.
In the realm of magic, copies of spells cast are generally considered to be less effective than the original spell. The potency and accuracy of a spell can diminish when it is copied, leading to potentially weaker results.
If the enchantment is being cast and is currently on the stack, it is currently an enchantment spell, so can be affected or countered by anything that works against enchantment spells or spells in general. If an enchantment has been cast and has resolved to the field as a permanent, then any reusable effect it has that use the stack, are abilities of that enchantment.
In Magic: The Gathering, a spell is a card that has a specific effect when cast, such as summoning a creature, dealing damage, or providing a benefit to the player.
In Magic: The Gathering, counterspells are instant spells that can be used to stop another spell from being cast or resolve. To use a counterspell, a player must have enough mana to pay its cost. The player can then cast the counterspell in response to the spell they want to counter. The countered spell is then put into its owner's graveyard without resolving. Some counterspells have additional effects, such as drawing cards or returning spells to their owner's hand.
Cast a Spell was created in 2000.
One strategy in Magic: The Gathering to prevent spells from being countered is to use cards with abilities that specifically make them uncounterable. Another strategy is to play spells during your opponent's turn when they may not have the ability to counter them. Additionally, you can use cards that allow you to cast spells from your graveyard or exile, bypassing the need to cast them from your hand where they could be countered.
The spell with the most spell cast potency is the Full Body Bind, from the book Curses And Countercurses. To get more spell cast potency, try to be as accurate as you can.