Activated abilities are abilities that a player can activate at specific times during a game, usually by paying a cost. They differ from instants in that activated abilities can only be used during a player's turn, while instants can be played at any time, even during an opponent's turn.
No, activated abilities cannot be used as instants in a game.
No, creature abilities cannot be used as instants in a game.
No, you cannot use creature abilities as instants during your turn in a game of Magic: The Gathering.
Yes, activated abilities of artifacts can be activated in this game.
Yes, loyalty abilities are considered activated abilities in the game.
Yes, mana abilities are considered activated abilities in the game of Magic: The Gathering.
Yes, planeswalker abilities are considered activated abilities in the game of Magic: The Gathering.
Yes, planeswalker abilities are activated during a game of Magic: The Gathering. Players can use these abilities to gain advantages, control the battlefield, and ultimately win the game.
In this game, players can activate instant abilities during combat to gain advantages or respond to threats quickly.
You can play instants during a game of Magic: The Gathering at any time, even during your opponent's turn.
In Magic: The Gathering, players can use abilities and spells to cast creatures, enchantments, artifacts, instants, and sorceries to affect the game. These abilities and spells can range from dealing damage to opponents, drawing cards, creating tokens, and more. Players can strategically use these abilities and spells to outmaneuver their opponents and win the game.
Planeswalker abilities cannot be activated on the first turn of a game because they require loyalty counters, which are only added during the controller's upkeep step.