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Commander damage is a unique rule in Magic: The Gathering where if a player takes 21 or more combat damage from a single opponent's commander, that player loses the game. This rule adds a strategic element to gameplay as players must carefully manage their life total and consider the threat of commander damage when deciding how to block or attack. It can influence players' decisions on when to attack with their commander and when to prioritize defending against an opponent's commander.

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What is the significance of the commander damage rule in Magic: The Gathering and how does it impact gameplay strategies?

The commander damage rule in Magic: The Gathering is significant because it allows players to win the game by dealing a total of 21 combat damage with their commander. This rule impacts gameplay strategies by encouraging players to focus on protecting their commander and using it as a strategic tool to defeat opponents. Players must carefully consider when to attack with their commander and when to hold back to avoid taking too much damage themselves.


How does the concept of commander damage impact gameplay in a game of Magic: The Gathering?

In Magic: The Gathering, commander damage is a rule where if a player takes 21 or more combat damage from a single opponent's commander over the course of the game, that player loses. This rule adds a strategic element to gameplay as players must consider the threat of commander damage when deciding how to defend and attack with their commanders.


How does the concept of commander damage work in Magic: The Gathering, and what are the implications of accumulating commander damage during a game?

In Magic: The Gathering, commander damage is the amount of combat damage dealt by a player's commander to another player directly. If a player's commander deals a total of 21 or more commander damage to a player over the course of a game, that player loses the game. Accumulating commander damage can be a strategic way to eliminate opponents or force them to change their gameplay to avoid being defeated by commander damage.


Does a copy of a commander deal commander damage in a game of Magic: The Gathering?

No, a copy of a commander does not deal commander damage in a game of Magic: The Gathering.


Does Nekusar deal commander damage in Magic: The Gathering?

No, Nekusar does not deal commander damage in Magic: The Gathering.


How does the mechanic of "partner" in Magic: The Gathering impact the strategy and gameplay surrounding commander damage?

In Magic: The Gathering, the mechanic of "partner" allows players to have two commanders instead of one. This impacts the strategy and gameplay surrounding commander damage by giving players more flexibility in their deck-building choices and increasing the potential for dealing commander damage. Players can choose two commanders that complement each other's abilities and strengths, allowing for more diverse and powerful strategies to be employed in order to deal commander damage to opponents.


Do copies of commanders deal commander damage in Magic: The Gathering?

No, copies of commanders do not deal commander damage in Magic: The Gathering. Only the original commander card can deal commander damage.


Do partner commanders share commander damage in Magic: The Gathering?

No, partner commanders do not share commander damage in Magic: The Gathering. Each partner commander tracks their own commander damage separately.


Can you take commander damage from your own commander?

No, you cannot take commander damage from your own commander in a game of Magic: The Gathering.


What is the significance of the planeswalker redirect damage rule change in the context of Magic: The Gathering gameplay?

The planeswalker redirect damage rule change in Magic: The Gathering gameplay is significant because it simplifies the game mechanics and makes it easier for players to understand and strategize. This change allows players to directly target planeswalkers with damage spells and abilities, rather than having to redirect damage from creatures. It streamlines gameplay and enhances the overall experience for players.


What is the MTG Commander damage rule and how does it impact gameplay in a Commander game?

In MTG Commander, the Commander damage rule states that if a player takes 21 or more combat damage from a single Commander over the course of the game, that player loses the game. This rule adds an extra strategic element to gameplay as players must consider the potential threat of Commander damage when deciding how to attack and defend.


How does the concept of melding in Magic: The Gathering affect the calculation of commander damage?

In Magic: The Gathering, melding involves combining two cards to create a more powerful creature. When calculating commander damage, the damage dealt by a melded creature is considered as coming from the commander, affecting the total commander damage dealt to a player.