The commander ability in the game is significant because it allows players to have a unique and powerful leader on the battlefield who can influence the outcome of the game with special abilities and strategic advantages.
No, a copy of a commander does not deal commander damage in a game of Magic: The Gathering.
Commander damage is a unique rule in Magic: The Gathering where if a player takes 21 or more combat damage from a single opponent's commander, that player loses the game. This rule adds a strategic element to gameplay as players must carefully manage their life total and consider the threat of commander damage when deciding how to block or attack. It can influence players' decisions on when to attack with their commander and when to prioritize defending against an opponent's commander.
Yes, you can take control of a commander in the game.
You don't get a supreme commander in the game supreme commander 2.
Yes, the commander can return to the player's hand in the game.
Yes, a planeswalker can be your commander in a game of Magic: The Gathering if the format allows it, such as in the Commander format.
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Commander in Chief - video game - happened in 2008.
Wing Commander - video game - was created in 1990.
Wing Commander - video game - happened in 1990.
When using the Fist of Suns ability in Magic: The Gathering, you can pay WUBRG instead of the mana cost for your commander. This means you can avoid paying the Commander tax, which increases the cost of casting your commander from the command zone.
No, you cannot take commander damage from your own commander in a game of Magic: The Gathering.