No, when you gain life, your opponent does not lose life in the process.
In Magic: The Gathering, there are cards and abilities that allow you to gain life when your opponent loses life. This usually happens through effects that transfer life from your opponent to you, or by triggering abilities that activate when your opponent loses life. This mechanic can help you stay in the game longer by replenishing your life total while also putting pressure on your opponent.
Yes, gaining life is typically a result of an opponent losing life in certain games or situations.
In Magic: The Gathering, there are cards with abilities that allow you to gain life, and some of these cards also have effects that make your opponent lose life equal to the amount you gained. This mechanic creates a strategic balance between gaining life for yourself and dealing damage to your opponent.
In Magic: The Gathering, there is a mechanic called "lifelink" where a player gains life equal to the amount of damage dealt by a creature with lifelink. This means that if your opponent loses life due to the damage dealt by a creature with lifelink, you gain that much life.
In some games, there is a mechanic where gaining life causes your opponent to lose life. This usually involves cards or abilities that transfer life points from one player to another. So, when you gain life, your opponent loses an equal amount, creating a strategic balance between healing yourself and hurting your opponent.
For an Artifact deck there is a card that allows you to pay one every time you play an Artifact in order to make your opponent lose life and you gain life. it costs 1blue, 1black, 1white and 1colorless.
When you have both Exquisite Blood and Sanguine Bond on the battlefield in Magic: The Gathering, they create a powerful combo. Whenever you gain life, Sanguine Bond will deal that much damage to your opponent. And whenever your opponent loses life, Exquisite Blood will cause you to gain that much life. This creates a loop where gaining life and dealing damage to your opponent continuously triggers each other, potentially leading to a quick victory.
Yes, when you gain life, you can choose to put that same number of counters on a permanent or creature.
You can enchant any creature with Spirit Link. And whenever that creature deals damage to anything you gain life equal to the damage the creature dealt.If you enchant it on a creature you control it will be almost like it had lifelink, except that this effect stacks. If you have two Spirit Link on a creature you control you will gain twice as much life as it dealt damage. Another difference from lifelink is that you will gain the life after the damage is dealt, if it had lifelink you would get the life at the same time.If you enchant it on a creature an opponent controls you will still get the life, not the controller of the creature, because it's your enchantment. So if an opponent attacks you with a creature you have enchanted with Spirit Link it will first deal damage to you, if you survive you will regain the life you lost.
In Magic: The Gathering, Extort is an ability that allows a player to pay an additional cost when casting a spell to gain a benefit. When a player casts a spell with Extort, they can pay either a white or black mana to gain 1 life and deal 1 damage to each opponent. This ability can help players gain life and chip away at their opponents' life totals, providing a strategic advantage in gameplay.
Buy them at http://apps.facebook.com/sororitylife/index.php?track=bookmark or u can fight/socialize.You also get them when you gain a level.
Only your opponent can equip Horn of Light to one of your own monsters, and I'm not sure why he/she would. Also, only your opponent can use its effect to pay life points to place it on the top of the deck. The only way you could get your opponent's Horn of Light in your hand is with hand-exchanging cards like Exchange; however these cards are not used frequently.