A counterclockwise rotation of 270 degrees about the origin is equivalent to a clockwise rotation of 90 degrees. To apply this transformation to a point (x, y), you can use the rule: (x, y) transforms to (y, -x). This means that the x-coordinate becomes the y-coordinate, and the y-coordinate becomes the negative of the x-coordinate.
add the
Rotation is a vector having a direction and magnitude.
It is the origin
is called the 'origin' , and has the co-ordinates of (0,0)
A 180° rotation is half a rotation and it doesn't matter if it is clockwise of counter clockwise. When rotating 180° about the origin, the x-coordinate and y-coordinates change sign Thus (1, -6) → (-1, 6) after rotating 180° around the origin.
To find the image of the point (1, -6) after a 180-degree counterclockwise rotation about the origin, you can use the rotation transformation. A 180-degree rotation changes the coordinates (x, y) to (-x, -y). Therefore, the image of the point (1, -6) is (-1, 6).
The rule for a rotation by 180° about the origin is (x,y)→(−x,−y) .
It is (-1, 6).Also, if the rotation is 180 degrees, then clockwise or anticlockwise are irrelevant.It is (-1, 6).
depends on the centre of rotation if it's about the origin the x coord is multiplied by -1
yup.
To find the image of the point (5, 4) when rotated 180 degrees about the origin, you can apply the transformation that changes the signs of both coordinates. Thus, the new coordinates will be (-5, -4). Therefore, the image of the point (5, 4) after a 180-degree rotation about the origin is (-5, -4).
Reflection in the y-axis.
To rotate a point 180 degrees counterclockwise about the origin, you can simply change the signs of both the x and y coordinates of the point. For example, if the original point is (x, y), after the rotation, the new coordinates will be (-x, -y). This effectively reflects the point across the origin.
Because 180 degrees clockwise is the same as 180 degrees counterclockwise.
The rotation rule for a 180-degree counterclockwise rotation involves turning a point around the origin (0, 0) by half a circle. For any point (x, y), the new coordinates after this rotation become (-x, -y). This means that both the x and y coordinates are negated. For example, the point (3, 4) would rotate to (-3, -4).
A 180-degree rotation is a transformation that turns a shape or point around a center point (often referred to as the origin) by half a full turn, resulting in the shape or point being flipped to the opposite side. For a point (x, y), the new coordinates after a 180-degree rotation will be (-x, -y). This type of rotation effectively mirrors the object across the center point. It is commonly used in various fields, including geometry, computer graphics, and robotics.