Asher and Jonas are playing a game called "good guys and bad guys." In this game, they take turns being the good guy and the bad guy, with the bad guy being the one who gets caught by the good guy.
Jonas finds Asher at the House of the Old, working as a volunteer. He is playing a game of recreational equipment with the elderly residents.
Asher and Jonas are playing a game called "good guys and bad guys," where Jonas pretends to be a hero trying to catch Asher, who is the bad guy. The game involves running around and pretending to be in pursuit and evasion.
In "The Giver," Jonas enjoys playing catch with his friends, particularly the game of catch with an apple in the evening. He also likes fishing in the river.
If you mean whe Jonas went looking for Asher on their Holiday then it's because Asher (the new Recreation Director) was playing the game good guys vs. bad guys with the other kids. Asher saw this as a game of war and was very disturbed. It made him mad that his friends would play a game of killing people.
Because they were playing 'war', and had no idea what they were really doing. Jonas' friends had no concept of death, or dying, or pain, and Jonas did, via his memories from The Giver. Therefore, it pained Jonas to see his friends pretending to kill each other, when he had such a real concept of death.
Tanya is an Eleven that Jonas sees playing the ambush game with Asher. This is when Jonas realises that they are playing a game of war and it reminds him of the dying boy in battle that he experienced through The Giver.
Because he had a memory of the war and thought this was a cruel game
In the novel "The Giver" by Lois Lowry, Jonas interrupts his friends playing a game of "War." He feels uncomfortable with the way they are enjoying the violent aspects of the game, which leads him to reflect on the nature of their society and the emotions that are suppressed within it. This moment highlights Jonas's growing awareness of the deeper issues in his community.
The child's game that upset Jonas in "The Giver" was the game of war, where the children played with toy weapons and pretended to hurt each other. This game troubled Jonas because it reminded him of the violence and pain in the real world that he had never experienced before.
In "The Giver" by Lois Lowry, Jonas sees the apple turning red during a game of catch with Asher. This moment symbolizes Jonas's awakening to the concept of color and emotions, which are suppressed in his highly controlled society. The red apple signifies his growing awareness of the depth and richness of life that is absent in his community.
Jonas first sees the ability to "see beyond" when he is playing a game of catch with his friend, Asher. He notices something strange happening with an apple and realizes he has the ability to see beyond.
Jonas reacted very angrily and sadly to the children's war game. He felt this way because the memories of love and war changed his emotion so drastically that he asked them to stop playing the game and to never play that game again.