4 per pole, I believe.
Everyone hopes to end up with zero faults, which means no rails down and that they were under the time. You incur four faults for every rail down, or if your horse touches the water. I think it's four for a refusal as well and you get a maximum of three refusals per fence. Being unhorsed is disqualification. If you are over time you incur one penalty for every second over. Average scores usually end up between zero and twelve penalties.
A penalty in show jumping is called a fault, caused if a horse refuses to jump, knocks down a jump, or does not complete the course in the given amount of time. Horseisle answer- fault
Dogs aren't in a score.
The highest Flappy Bird high score is 412.
1300
That's how a winner is determined. The more mistakes made the higher your score, winners needing the smallest score. It separates the good from the great.
Everyone hopes to end up with zero faults, which means no rails down and that they were under the time. You incur four faults for every rail down, or if your horse touches the water. I think it's four for a refusal as well and you get a maximum of three refusals per fence. Being unhorsed is disqualification. If you are over time you incur one penalty for every second over. Average scores usually end up between zero and twelve penalties.
A penalty in show jumping is called a fault, caused if a horse refuses to jump, knocks down a jump, or does not complete the course in the given amount of time. Horseisle answer- fault
By knocking down all ten pins By knocking down all ten pins with the first ball in a given frame.
Well get the highest score by jumping a clear round in show jumping, by getting the fastest time in cross country, and by getting the highest score in dressage to win
When a horse knocks over a pole on a jump while on a jumping course it is called a fault. A fault causes 5 points to be added onto the jumper's score. In the end, the person with the least faults gets first prize, and the person with the second least points gets 2nd prize etc. -Xandom XD
Get the highest score possible, by knocking down as many pins as possible.
To keep score, call faults, and overall just monitor the game
In the UK, you are allowed 15 minor faults.
Good tack like peggy and iccey and your horse having a lot of experience.
it means a player hit the ball over the outfield fence and he gets to round the bases and score
If you get strikes in all of the frames in a game, it is called a perfect 300 score