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  • Level: 1
  • Description: Shamans share a deep connection with Lore's four main elements, enabling their robes to be completely color customizable. Commanding their primal instincts in battle leads these magic mavens to victory.
  • NPC: Rayst in Arcangrove
  • Price: 50,000 Gold
  • Sell Price: 12,500 Gold
SkillsAuto AttackRank Needed: 0

Mana Cost: 0 Mana

Cooldown: 2 Seconds

Type: Physical

Description: A basic attack, taught to all adventurers.

Ancestor's FlameRank Needed: 1

Cost: 10 Mana

Cooldown: 4 Seconds

Type: Magical

Description: Deals moderate damage to up to three targets, and applies Scorched Spirit. Damage increased by Elemental Embrace.

HydrophobiaRank Needed: 2

Mana Cost: 15 Mana

Cooldown: 4 Seconds

Type: Magical

Description: Deals moderate damage to up to three targets. Any damage caused to targets affected by Scorched Spirit will heal the shaman for a portion of the damage dealt. Healing increased by Elemental Embrace.

Notes: If targets afflicted by Scorched Spirit dodged this attack you still get some HP.

Dry LightningRank Needed: 3

Mana Cost: 40 Mana

Cooldown: 16 Seconds

Type: Magical

Description: Deals heavy damage to the target. Damage increased by Elemental Embrace.

Elemental EmbraceRank Needed: 5

Mana Cost: 60 Mana

Cooldown: 16 Seconds

Type: Magical

Description: Deals light damage to target and applies Elemental Embrace, negating all target Evasion and Critical Strike chance. This effect also makes the Shaman's spells more powerful, and gets stronger the more spells the Shaman casts against the target.

Passive SkillsUnlock at Rank: 4 Ancestral TeachingsPassive Ability: Intellect increased 15% Primal FuryPassive Abitity: Crit chance increased by 8% Tips on EnhancementsArmor: Wizard or luck

Weapon: Wizard or Luck

Cape: Wizard or luck

Helm: Wizard or Luck

Shaman Teaser

The reason you should have all wizard enhancements is because Wizard gives out the most intellect. The more you have, the bigger bonus you get and also, the Wizard enhancement also has some luck with it which that will be increased also passively.

Notes
  • Is the second class to need reputation to get, the first being Bard.
  • It's a great class to solo bosses with high health if you can use dry lightning properly
  • An Evolved Shaman class (Evolved Shaman) is available for Rank 10 Arcangrove and 50,000 gold, or 2,000 ACs, or if you had Shaman already or Rank 10 Arcangrove on the day it was released it was inserted directly into your backpack.
  • Shaman class is one of the most powerful 5 classes that are in AQW
  • Dry lightning has no damage cap it has been recorded on YouTube to do over 80k dmg
  • One of the few classes that can solo Desoloth.
  • One of the best classes for PVP since elemental embrace negates both crit and Dodge, Shamans therefore are good against Necromancer and Rogue, but weak against their own anti-crit-and-dodge skill because they also need crits.
  • Weak against Warrior because their crits is impossible to negate thanks to Prepared Strike.
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Wiki User

11y ago
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Wiki User

12y ago

Well no one really knows 100% but in AQW wiki it says wizard enhancement is the best. Though Shaman class has a it's own enhancement called spellbreaker enhancements given by Rayst. I personally think wizard is better though. BUT don't get any other enhancement for the class cause they won't be as strong as the other classes

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Wiki User

11y ago

You'll need to Follow these Better to have a Bow,Crossbow, or a Gun for a Good and Critical Shot

_________________

Armor : Thief

Helm : Lucky

Cape : Lucky

Weapon : Lucky

_________________

Armor : Lucky

Helm : Thief

Cape : Thief

Weapon : Thief

_________________

Armor : Thief

Helm : Thief

Cape : Lucky

Weapon : Lucky

_________________

Armor : Lucky

Helm : Thief

Cape : Thief

Weapon : Lucky

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Wiki User

12y ago

Weapon: Luck

Class: Hybrid / Thief

Helm: Hybrid / Thief

Cape: Hybrid / Thief

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Q: What is the best enhancement for shaman in aqw?
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