prototyping is an approach to e development to a system where software simulates the aspects of an actual processing system, in simple words prototyping can be called as a shorter version of working system,
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Bharat Kumar Mishra
bharat9234@Yahoo.com
Nature of an object represents the state,behaviour and identity
The 6 steps are Define problem, Generate concepts, Develop a soulution, Construct and test prototype, Evaluate soution, and Present solution.
Object Oriented Analysis & Design
System analysis and design (SA&D) and object-oriented analysis and design (OOAD) are two different approaches to the development of computer-based information systems. SA&D is a traditional approach that focuses on understanding the requirements of the system, analyzing the current system, and designing a new system that meets those requirements. It is a process-oriented approach that typically involves creating a detailed specification of the system before beginning development. On the other hand, OOAD is a modern approach that focuses on modeling the system as a collection of objects that interact with each other to achieve the desired functionality. It is a more object-oriented approach that involves designing a system by first identifying the objects in the system, their properties, and the relationships between them. Some of the key differences between SA&D and OOAD are: Focus: SA&D focuses on the process of designing a system, while OOAD focuses on the objects in the system and their interactions. Design: SA&D is typically a top-down design approach, while OOAD is a bottom-up design approach. Requirements gathering: SA&D emphasizes the gathering of requirements and creating detailed specifications before beginning development, while OOAD emphasizes rapid prototyping and iterative development. Abstraction: OOAD relies heavily on abstraction, while SA&D relies more on specific details and processes. Overall, both SA&D and OOAD are valid approaches to the development of computer-based information systems, and the choice between them depends on the specific needs and requirements of the project.
In throwaway prototype model we discard the prototype and start from scratch. In evolutionary prototype model we make changes in the prototype and refine it.
prototype
UML supports Object Oriented Analysis and Design (OOAD). It has all related concepts like classes, objects, inheritance, encapsulation, polymorphism, etc. UML is most suitable for use case driven, iterative and incremental development processes as most OOAD processes are.
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Over 9000!
true
Nature of an object represents the state,behaviour and identity
1. Define the Problem 2. Do some background Research 3. Make more then three solutions 4. Choose the best solution 5. Make a prototype 6. Test the prototype
The 6 steps are Define problem, Generate concepts, Develop a soulution, Construct and test prototype, Evaluate soution, and Present solution.
Object Oriented Analysis & Design
Put a function prototype in a header file or before the function is called in a C source file. void foo(void); or int bar(int,float char*);
An aggregation is a special form of association that models a whole part relationship between an aggregate(the whole) and its parts..
yes prototype is a good game.