Card counting is a strategy that helps a player determine what the next hand is likely to be, giving them an advantage over the dealer. There are two methods that oen can use including Basic and the High-Low system.
The spell counters will be lost, they will not be transferred to the new monster.
Any card that actually uses Spell Counters will tell you what to do with them. Breaker the Magical Warrior tells you what his own counter does, while cards like Megaton Magical Cannon say to remove spell counters from other cards.
'Counters' in Yu-Gi-Oh are markers added to a card by various effects. Because different cards can place Counters, the counters are often named, these names are just to distinguish themselves from one another. So Spell Counter, A-Counter, Shine Counter. The Counters themselves actually have no effect unless an effect is granted to them by something else in play. They are just markers. So if you take the card 'Realm of Light', it places counters on itself, and it calls these counters 'Shine Counters' to make clear that only these counters work with its effect, counters with other names do not. Apart from what Realm of Light says these counters do, there are no special rules associated with a 'Shine Counter', it's just the name for the markers this particular card uses.
Ki counters are simply regular counters that most commonly apply to spirit or arcane cards. For example, a card may say: Whenever another spirit creature comes into play, put a ki counter on "this card", remove two ki counters from "this card" put a 1/1 spirit creature token into play. This is just one example, ki counters are mostly accumulated from spirit or arcane cards and have a variety of different effects.
When you trigger an effect that says to put a spell counter on a card that can accepts spell counters.You can add as many counters per turn as possible, there is no limit. You put a counter on a card when the effect of a card tells you to do so (such as Breaker the Magical Warrior when it is Normal Summoned or Royal Magical Library when a Spell card is activated.)
Yes, as long as that card can be given spell counters.
Counters are markers placed on a card, different cards place different types of counters. Counters themselves have no effect unless given one by a card, and that card tells you what it does. Spell Counters are the most common type, and what they 'do' depends on what they are on. Because there are many cards that can place counters, they all have different names, so they don't get mixed up with each other.The card Chaos Zone places counters on itself, and these are called Chaos Counters. The only thing they 'do' is that they can be used for Chaos Zone's other effects. Other cards could potentially place different kinds of counter on Chaos Zone. Magic Reflector places a counter on it - this could not be used for Chaos Zone's effects as it is not a Chaos Counter, which are only placed on Chaos Zone by itself.
In ye olden days, a cut card wasn't used to protect the bottom card on a double or single deck hand. It was the top card, which was wrapped to the bottom of the deck. This protected the deck from card counters. While cut cards now protect the deck, 1 or more cards are burned to throw off card counters.
If you gain 10 of them in any way, you lose the game.
There are no "tricks" in Blackjack. The term you are referring to is "5 card charlie", and no most casinos do not pay on it.
When you trigger an effect (such as summoning breaker or apprentice magician)that says to put a spell counter on a card that can accepts spell counters. Oh and put as much spell counters as it says you should.
No it doesn't because it is not an alien card. Cards that work with the A-counters have to have ALIEN in their title.