You need the stopwatch, which is in Captain Crawfish's dream. (The red key over the door opens the locked chest on the lower deck.) -- When the door is open the widest, click the Stopwatch to freeze it in place. You have to wait for the watch to recharge between uses.
She only stops kicking you when she stops to laugh at you.
In the Binary Bard's dream, Merlin the Owl is preventing you from freezing the door open when you need to. Run past him to the left, then back to the right just as the door opens, and you can freeze it open before he can stop you.
The true villain, who is using you to acquire the powerful totems from the villain dreams, is Dr. Jupiter, or as he is better known, Zeus, the power-hungry god of Mythology Island. Once you have given him the totems, he tries to take control of Poptropica and you have to stop him (as many players did previously on Mythology Island). The battles are very similar, but a little shorter.
You need the stopwatch from Captain Crawfish's dream. It lets you stop the swinging doors when they are open the widest. It also stops the spinning spike plants (temporarily) so you can jump onto their flat sides.
The Stopwatch does not open the doors: it "keeps them open" for long enough to pass through them. It also makes the spiky spinners stop for a moment so you can jump up on the smooth safe side of them. The Stopwatch is in the chest on the lower deck of Captain Crawfish's dream. Get the red key from over the door.
Use the stop watch when the mouse is right next to the high stone wall you can't jump over. Then jump on the mouse and over the column.
When you are with Mordred (the Binary Bard's dream), you need to stop the doors from opening and closing. Go to Captain Crawfish's dream, get the red key from over the door, and open the chest on the lower deck. The Stopwatch lets you freeze time in Mordred's dream. Stop time when the door is all the way open, and you can go through. Once you get through the first door, you will have to dodge Merlin the Owl to freeze the second door when it is at its widest. In the next room, you have to freeze the mouse at the far right so you can stand on him to jump over the wall.
go into the bathroom
A girl named Abby who meets a guy named Dante who is a time traveler that worked for Leonardo DaVinci. They have to stop the villain Zo from messing with the timeline and their lives.
When fighting Ratman in the sewer chamber, you cannot stop the movement of the rats. You will need to adjust the timing of your jumps to avoid being hit.
To use a door stop to keep your door closed securely, place the door stop on the floor behind the door so that it prevents the door from opening. Adjust the position of the door stop as needed to ensure a snug fit and prevent the door from being pushed open.
A door stop is a piece of trim attached to the inside of the door jam. It is placed so that the door stops against it. Alternately, a door stop is used to hold open a door or to prevent the door from opening too far.