Turn the lighthouse light to the left to scare away the bird. You use a lobster as a wrench.
First you will have to catch the photo blowing by the lighthouse, and swap it for Scuba gear at the Photo shop. Dive at the lighthouse to recover Cap'n Salty's missing lobster trap. He will give you a lobster and the jet ski keys. Climb the lighthouse and use the lobster to turn the light to the left.
The seagull has to be chased from the bell tower. (see related question)
Once you scare away the seagull from the bell tower, you can replace the missing clapper and ring the bell.(see related questions)
Use the lobster to crank the lighthouse light. Turning it left will scare the seagull from the school's bell tower.
No. Climb to the lighthouse light and use the lobster like pliers to turn the light. When it shines to the left, it scares off the seagull from the school's bell tower.
The hidden room contains the bell clapper for the school bell in the tower. Get the clapper (hanging from the ceiling), and when you can scare away the seagull from the tower, you can fix the bell. (see related question)
You use the lobster as "pliers" to turn the crank on the lighthouse, so that the light scares away the seagull from the school bell tower.
The bell on Big Nate Island on poptropica is located on the top school building. To reach it when you have the clapper, you need to get rid of the seagull there. (see related question)
The school's bell tower is on top of the roof. The bell is not working because the clapper is missing, and is lost somewhere in the school. When you find it, you can't put it back (and ring the bell) until you get rid of the seagull there. (see related questions)
The lobster can turn the crank on the light at the top of the lighthouse, scaring away the seagull from the school bell tower.
The lobster claw grabs the crank to turn the light on the lighthouse. When the light turns left, it scares the seagull away from the school's bell tower. Now you can fix the bell.
The bell clapper is hanging from the ceiling. Jump up and get it. Once you have scared away the seagull, you can fix the school bell in the tower. (see related question)
Use it to turn the crank and move the lighthouse light. Turning it to the left scares the seagull away from the school bell tower.