The doors in the prison are accessed one-at-a-time as you enter.
The only door that is shut on the island is opened with the Crystal Key. Before you use the stopwatch (from Captain Crawfish's dream) to go through Binary Bard's dream, finish Black Widow's dream and find the Crystal Key on the middle painting that you have to clean.
Use the Stopwatch from Captain Crawfish's dream.
You need the stopwatch from Captain Crawfish's dream. It lets you stop the swinging doors when they are open the widest. It also stops the spinning spike plants (temporarily) so you can jump onto their flat sides.
The time-freezing device, the Stopwatch, is in Captain Crawfish's dream. Take the red key from above the door and open the chest on the lower deck. You can use it to get through the doors in Binary Bard's dream.
You only use the Black Widow key card at the end of the island, to open the sliding doors in her secret hiding place.
The Stopwatch does not open the doors: it "keeps them open" for long enough to pass through them. It also makes the spiky spinners stop for a moment so you can jump up on the smooth safe side of them. The Stopwatch is in the chest on the lower deck of Captain Crawfish's dream. Get the red key from over the door.
It is practically the final section of Binary Bard's dream, just before you get to his Energy Clock. Use the stopwatch to freeze the moving doors, and stop the rotating spike plants briefly so that you can jump up onto their flat sides. When you reach the far right, go up and then left to reach the Drill and the Clock.
You find the Diamond Drill in the final section of Binary Bard's dream, just before you get to his Energy Clock. Use the stopwatch to freeze the moving doors, and stop the rotating spike plants briefly so that you can jump up onto their flat sides. When you reach the far right, go up and then left to reach the Drill and the Clock.
The clock is at the center of the workshop in the dream of the Binary Bard.What you probably want to know is "where is the stopwatch?" -- You will find it in the chest on the lower deck in Captain Crawfish's dream, and you open it with the red key that is above the door on the upper deck.When you use the stopwatch, it freezes time, letting you get through the open doors in Mordred's dream. However, you should wait to use it until you also have the Crystal Key (from the painting in Black Widow's dream). Otherwise you will have to play the spiky plants twice.
No they dont. the doors are super glued shut
You go to arkarham Asylum and go through the doors marked like the ones in the Batcave
They should interchange, the doors are identical and the hinges are the same.
i have no clue