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Sony Playstation 2
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Nintendo

How should you start making a game?

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Wiki User
March 23, 2008 8:47PM

There is no right way to 'start making a game' but give a lot of thought on what the concept/gameplay will be. This will help you to get an idea of what the graphics style will be and how you should draw the graphics (or how your graphics artist will draw them) Also, never start a game by making a menu. Always start by making the most dynamic object first (the main character in most cases) and adding other objects for it to interact with. This will greatly reduce the amount of time you waste when testing. Like I said, there's no real way to start making a game, but just make sure you are efficient when testing. Don't design a game in such a way where you have to go halfway across a level just to fix a bug or test an enemy.