How do you make an object stop shaking in Game Maker?
To make an object stop shaking in Game Maker, you can use the image_angle
property to set the rotation of the object back to its original angle. Setting image_angle
to 0 will stop the object from shaking. You can also use interpolation or smoothing functions to gradually reduce the shaking effect over time.
How do you shoot a laser on game maker 8?
To shoot a laser in Game Maker 8, you can create an object for the laser and use the "keyboard_check_pressed" function to detect when a key is pressed to shoot the laser. Then, use the "instance_create" function to create instances of the laser object at the desired position. You can set the speed and direction of the laser object in its create event.
The percent error is calculated as: |(measured value - accepted value) / accepted value| * 100%. Substituting the values, we get |(24.59 - 25.49) / 25.49| * 100% = |-0.90 / 25.49| * 100% = 0.0353 * 100% = 3.53% error.
If you're new to game development and looking for a beginner-friendly, free 3D game engine that isn't Alice, Platinum Arts Sandbox, Unity, UDK, or 3D Rad, there are still several excellent options available. Here are a few to consider:
Godot Engine
Overview: Godot is an open-source game engine that supports both 2D and 3D game development. It's known for its user-friendly interface and comprehensive documentation.
Features: Visual scripting, an intuitive scene system, a built-in editor, and support for various programming languages including GDScript (similar to Python), C#, and C++.
Why Beginners Like It: The learning curve is gentle, with a supportive community and plenty of tutorials available.
Blender Game Engine (BGE)
Overview: While primarily known as a powerful 3D modeling tool, Blender also includes a game engine that allows for creating interactive 3D applications.
Features: Integrated modeling, rendering, and animation tools, along with logic bricks for visual scripting and Python for advanced scripting.
Why Beginners Like It: It's a great choice if you want to combine game development with 3D modeling and animation in one tool.
Armory 3D
Overview: Armory 3D is an open-source game engine that runs inside Blender, making it seamless to use Blender's modeling tools with the game engine.
Features: Real-time rendering, Haxe programming language, and integration with Blender.
Why Beginners Like It: The integration with Blender provides a familiar environment for those already using Blender for modeling.
CryEngine (Free Version)
Overview: CryEngine is a powerful game engine used to create high-fidelity games. While it can be complex, there is a free version available that offers robust features.
Features: Advanced rendering technologies, real-time lighting, and a powerful suite of development tools.
Why Beginners Like It: For those who want to dive into professional-level game development, CryEngine provides powerful tools and resources.
CopperCube
Overview: CopperCube is a simple yet powerful game engine designed for creating 3D games without needing to write any code.
Features: Visual editor, built-in scripting support for JavaScript, and deployment options for various platforms including Windows, macOS, and WebGL.
Why Beginners Like It: Its drag-and-drop interface and minimal coding requirements make it ideal for beginners who want to quickly see results.
Banshee Engine
Overview: Banshee Engine is an open-source 3D game engine with a focus on flexibility and performance.
Features: Modern rendering, animation, and physics systems, along with support for C++ and scripting in C#.
Why Beginners Like It: While a bit more advanced, it provides powerful tools for those ready to step up their game development skills.
These engines provide a variety of features and tools that cater to beginners, allowing you to start creating your own 3D games without overwhelming complexity. Each engine has its own strengths, so it's worth exploring a few to find the one that best fits your needs and learning style.
How do you make an object shoot in game maker?
for shooting towards the mouse, there is an event called "global mouse left"
in this event, add an action called "create object moving". select the obj_bullet
(by now you should have this object created) X:mouse_x, Y:mouse_y ,speed:30
and your done. add enemies with a collision event to the bullet and add destroy instance:self.
What is unity web player used for?
Unity Web Player
Unity Web Player was a browser plugin developed by Unity Technologies that allowed users to view and interact with 3D content created with the Unity game engine directly in their web browsers. This plugin played a crucial role in the early days of web-based 3D applications and games. Below are the key uses and functionalities of Unity Web Player:
Web-Based Game Distribution: Unity Web Player enabled developers to distribute 3D games and interactive content directly through web browsers. Players could access and play these games without needing to download and install large standalone applications.
Interactive 3D Content: Beyond gaming, Unity Web Player was used to deliver interactive 3D experiences for various purposes, including education, training simulations, product demonstrations, and virtual tours.
Cross-Platform Compatibility: By using Unity Web Player, developers could ensure their content was accessible across multiple platforms and operating systems, as long as the browser supported the plugin. This was particularly useful before the rise of WebGL and modern HTML5 standards.
Ease of Use: For users, the plugin offered a seamless experience where they could easily load and interact with high-quality 3D content without the technical hassle of managing different software or hardware requirements.
Transition to WebGL
As web technologies evolved, the use of browser plugins like Unity Web Player declined. This was primarily due to several factors:
Security Concerns: Browser plugins posed significant security risks, leading major browsers to phase out support for them.
Rise of WebGL: WebGL, a JavaScript API for rendering interactive 3D graphics within any compatible web browser without the need for plugins, became the standard for web-based 3D content.
Browser Support: Modern browsers like Google Chrome, Firefox, and Microsoft Edge discontinued support for NPAPI plugins, including Unity Web Player, making it obsolete.
As a result, Unity Technologies shifted their focus to WebGL for web-based content. Unity WebGL allows developers to build and deploy their games and applications to the web without requiring any additional plugins, ensuring better performance, security, and broader compatibility across different browsers and devices.
In summary, Unity Web Player was used for delivering interactive 3D content and games directly through web browsers, providing an accessible and straightforward way for users to engage with rich media experiences. However, with advancements in web standards and browser security, Unity Web Player has been replaced by Unity WebGL, which offers a more secure and versatile solution for modern web-based applications.
What is Spanish table setting?
Spanish table settings typically include a soup spoon, fork, and knife. Bread is usually served on the table without a bread plate. Additionally, a small bowl for olive pits or other food waste is also commonly provided.
How do you use game maker 8.0?
Your question is far too broad, so my only suggestion is to go online and search for a tutorial because nobody will be able to answer your question. Or perhaps look at the sample games on Game Maker, toy with them, and figure out how to make games for yourself (That's what I did!) .... Make more general questions, because nobody will ever be able to answer you.
Can you import AVI into Game Maker?
You cannot import an AVI into game maker 7.0 pro or lite. BUT, with game maker 8.0, you can make a splash screen consisting of an AVI. OR if you really want your AVI in your game, you can convert your AVI into a short GIF.
How do you make a room end in game maker 7.0?
Well, you can choose from many options but if you just want to proceed to the next room then go to the tab Main 2 in whatever object you want to trigger the end of the game.
There will be options like go to next room or go to previous room or go to different room. All of these can be used to change the room.
If you want the entire game to end though in one of the tabs there will be a power button symbol, end game, which will make the game end if the action specified occurs in the game.
Lastly, right next to the power symbol will be a restart symbol, which as you may have expected restarts the game. You could use this if your character dies or if you finish the game.
I hope that this information helped you.
How can you make a flash at newgrounds?
there are lots of ways to make games depending on how good you are with computers, go to google or another search engine and type in flash game tutorials, once you get the hang of those you can make your own games and if you get stuck you can look up for eg. click and drag actionscript and it will come up with something, I myself am still making my own basic games but you can basically learn everything there is 2 no using the internet/search engines... by the way actionscripting is like a command that tells objects to do a certain thing... hope this helped you =D, btw you should search to c if there are similar questions before you post ur own, theres another question nearly exactly the same as this 1... no worries though
How do you make an object shoot in game maker 7?
Depends. You could have it make a new object, for bullets as an example, you could have it make a line, for lasers as an example, you could have it do all sorts of things.
In game maker how do you make something follow you?
In the step event of the object following the cursor, place the following code: move_towards_point(mouse_x,mouse_y,2); To speed up or slow down how fast the object follows the cursor, change the value of 2!
How long do you have to stay in school to be a game maker?
I am going games for my book series Little Kingdom Builder, and so far, it takes me anywhere from 4 hours to a 2 weeks to create a game using Adobe flash. The key for me is to write the code once and then use it again as many times as I can but in different games.
Where is download of IGT Game King Cleopatra Keno software?
Sorry but there is no place to download this game.
Can you use the action replay code maneger on the r4ds?
I have the R4 - SDHC Upgrade Revolution, with the R4i menu and moonshell2.0. It appears to have an Action Replay pretty much built in, when you are on the game you wish to play B and X scroll up and down on further menus. The second one down says "Cheats" It seems to have every cheat accessible with an Action Replay already there. Hope this helps.
What is the best game made with Game Maker?
It all depends on the current time. Game makers constantly improve their skills and publish better games. Some of the best Game Maker games out there though include:
Karoshi
Frozzd
Painajainen
Bridging the Gap
Legend of Shadow
and
Seraphim Flame
tutorials are available on www.yoyogames.com/tutorials, but maybe you need something easier. other available programs are rpg maker, fps creator, 3d game maker, and adobe flash(a little harder)
How do you make cutscenes on game maker?
Use Timelines or Alarms
I'm working on a cutscene maker, so it is easier to make
How do you make an object at the position of the mouse in game maker?
write something like this.... { jump_to_position(mouse_x,mouse_y) } if you have any questions or if it doesnt work just add a discussion
How do you use game maker decompiler?
install java, then it will work
NOTE: The Game Maker Decompiler is ILLEGAL. You can only use it to decompile your own games if you lost the GMK, but still have the EXE.
C++, Java, Python, GML, Flash.
Get a programming language tutorial up, and get started on your learning.
Suggestions in order of best-to-worse (In opinion only.):
Game Maker 8: Easy, yet able to do all sorts of things. It gives you your first experience in coding as well, unlike other game makers.
Python This helps complete your education. You begin learning how to make your own variables, and there's less hand-holding.
Java This is extremely useful, and has much less hand-holding.
C++ Complex and powerful, the behemoth itself.
Flash Expensive. In-browser like Java. I know little about this.
Programs required:
The IDE for the chosen tool / coding language. (Game Maker 8 for GML, Python IDE for Python, NetBeans for Java, Code::Blocks for C++, Flash for Flash.)
GIMP, or some other freeware painting program, for art.
Blender, Sculptris, or some other freeware 3D graphics program for 3D graphics. (If your game has any. I suggest against 3D until you have a LOT of experience.)
Why does my r4 say couldn't find DS menu dat?
you have to download that
The R4i SDHC Card for Nintendo DS, DS Lite, DSi & DSi XL is a device that allows you to launch games, run applications and play media that you downloaded from the Internet. Place up to 32 gigabytes of files on a microSD or SDHC memory card, insert the card in the R4 slot and turn your DS or DSi on! Playing downloaded games has never been easier. The R4i SDHC is a must-have for all Nintendo DS and DS Lite console owners.
You Can purchase R4i SDHC from www.r4ishop.com
Why is it better than the regular R4 DS or the R4 SDHC? Because the R4i SDHC is compatible with the Nintendo DSi and DSi XL/LL - even consoles flashed with 1.4 firmwares, unlike the original R4 DS. Note that the card contains renewed hardware and thus uses different system files