That depends on what you mean. If you mean use it in your program, then just drag it rom the sprite library onto the stage. (The little screen that shows your program)
Game Salad
The unity web player is used to make and run games for computers. Many free games use the unity web player. You can make games with a certain version of it if you wanted to make your own game. You can post and play you're games on the web.
1) Go to your room
2) Go to the view tab
3) Go to view 0 and click on it
4) Click on visible at the start of the room or something like that
5) Designate the object that you want to follow
6) Play around with some settings (I really don't know how to explain it, but there are numbers bellow the menu where you can choose which object to follow where you can adjust the location at which the room moves to follow the object. i know this is really confusing. let me give and example. in mario, when mario reaches around the middle of the screen, the whole screen shifts to follow him. this is what you can adjust.)
7) Viola.
1. Make a objekt (player)
2. Add Create.
3. Drag in set Set Gravity. Set gravity to 360 and gravitation to 1.
4. Add key Press Up. Drag in the Set vertical speed. Set it to -6.
5. Add a objekt (floor). Set it as solid.
6. Go back to player. Add colison and choose floor.
7. Drag in Set vertikal speed and set it to zero.
8. Make a room, make a floor and place your character.
9. DONE!
If you want it to walk.
10. On your character, add key press left.
11. Set horisontal speed to -6.
12. Add key press rigt. Set horisontel speed to 6.
13. Add key release for right and left. Set vertical speed to 0.
14. You now have made the easiest and best platform character that jumps!
timers are used to set a time at which something happens. so, for instance, you could put in the 'key press' event for space the button timer and set alarm 0 to 30, which will set it for one second. then in the event alarm0, you could make your object move right. what that would do would be to make it so that one second after you press space, you start moving right.
Hope that makes it more clear!
source: gamemaker
Its there to help the tributes get sponsors for when there in the arena.
Yes, the internal variable for an object's speed in Game Maker is <Object_Name>.speed.
Most online gaming websites host Flash games, and Game maker's site is the only one I know that will allow users to publish their game. You can create desktop applications, though, and the newer versions of game maker allow HTML5 (I think games along the lines of social gaming, but you probably need pro to use this feature).
The Game Maker 7 Pro activation code allows you to upgrade from Game Maker 7 Lite to Game Maker 7 Pro.
Do that same as setting a normal variable but put "global." at the beginning.
E.G. :
global.variable
NOOB instructions.
1. When in Game Maker 8 pick an event.
2. Now go to the control tab.
3. Now drag "Set Variable" into the action panel. (fount under variables)
4. Fill out the form as you want. E.G. Var= "age", Value = "24".
5. Finally add "global." on the front of the variable name.
You can download a free converter. One of them, which I recommend is called Format Factory
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