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In preemptive multitasking, when a program does not work properly, the operating system regains control instead of losing it to continue smooth operation. Preemptive multitasking creates reliability of the computer system.
single precision
list down some design issues in developing an interactive system?
If a process does not complete before its CPU-time expires, the CPU is preempted and given to the next process waiting in a queue. The preempted process is then placed at the back of the ready list. Round Robin Scheduling is preemptive (at the end of time-slice) therefore it is effective in time-sharing environments in which the system needs to guarantee reasonable response times for interactive users.
Mac OS X is a preemptive multitasking system.
Windows 95
An operating system that allows users to run interactive programs. Pretty much all operating systems that are on PCs are interactive OS's
False. Windows XP is a preemptive multitasking system. All contemporary operating systems are designed to use preemptive multitasking.
time sharing operating system is user interactive, but multiprogramming operating system need not be user interactive
yes but they won't be interactive
Once the CPU has been allocated to a process, the process keeps the CPU until it releases the CPU either by terminating or by switching to the waiting state. In a general purpose computer system, users share the CPU and care about system responsiveness. If the system uses non-preemptive scheduling, some users may sit before the monitor for several hours without doing anything other than waiting for the set of processes in front of them in the system queue to finish. So, strictly non-preemptive scheduling is unlikely to be used in a general purpose computer system.
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