Crater
The word Furrow is itself a noun. It means a long line or hollow in a surface. Perhaps it can also be a verb, furrowing something for instance would be making a line in an object.
It's an object that's displayed at any angle with a solid surface or with the surface transparent, enabling the user to see the inner workings of the object.
Vapor Pressure
You can increase surface area by spreading the object
The surface of an object affects the aerodynamic drag: a force which acts against the direction of motion.
They are referred to as impact craters.
It is a type of large crater (surface depression or pit) left on the surface of a moon or planet, caused by a large object striking its surface. It may include concentric rings or flows of melted rock.(see also the related link for a video on craters produced in a lab)
when light bounces off of a bumpy surface, will you see the object the light is striking
It won't. The pressure within a hollow object may change if the surface area changes, hence the volume. The total pressure acting on the exterior of a solid object may change if the total surface area changes.
It won't. The pressure within a hollow object may change if the surface area changes, hence the volume. The total pressure acting on the exterior of a solid object may change if the total surface area changes.
Sun
Colour is not a property of an object being hollow.
If an object is moving on the same surface the friction is the same throughout. However, more friction is caused by a rougher surface and less friction is caused by smoother surfaces.
The leading cause of PWC accidents is striking an object.
It won't. The pressure within a hollow object may change if the surface area changes, hence the volume. The total pressure acting on the exterior of a solid object may change if the total surface area changes.
It means that even if, before striking an object, light rays move parallel, after striking the object they will go into different directions.
when the ray of light coincides on the surface, it makes an angle with the normal ( imagininary line perpendicular to the surface) this angle is called angle of incidence. When the light reflects backs after striking the surface it makes angle with the normal, this angle is called angle of reflection.