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The various ranks and requirements of the Guild of Mages in The Elder Scrolls III: Morrowind are as follows:

  • Novice: No requirements
  • Associate: One favoured skill at 10
  • Journeyman:One favoured skill at 20
  • Evoker: One favoured skill at 30, two at 5
  • Conjuror: One favored skill at 40, two at 10. Requires payment of 200 Gold in Guild Dues.
  • Magician: One favored skill at 50, two at 15
  • Warlock: One favored skill at 60, two at 20
  • Wizard: One favored skill at 70, two at 25. Wizzards Staff required.
  • Master-Wizard: One favored skill at 80, two at 30
  • Arch-Mage: One favored skill at 90, two at 35. Player must duel Archmage Trebonius in the Arena or do a peacefull quest.
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12y ago
Mages Guild Ranks and QuestsRankCompleted quests or other requirements

Associate

Inquiring about the Mages Guild and starting the Recommendation Quests

Apprentice

Completed all the Recommendation Quests

Journeyman

Completed A Mage's Staff

Evoker

Completed Ulterior Motives

Conjurer

Completed Vahtacen's Secret

Magician

Completed Necromancer's Moon

Warlock

Completed Liberation or Apprehension?

Wizard

Completed A Plot Revealed

Master-Wizard

Completed The Bloodworm Helm and The Necromancer's Amulet

Arch-Mage

Started Confront the King; full benefits upon completion

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Q: What are the Mages Guild ranks in The Elder Scrolls III Morrowind?
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