C++ has no built-in graphics methods. C++ is a machine-independent programming language, but graphics are machine-dependent. To make use of graphics of any kind, you must use a suitable graphics library. If you need cross-platform support, use a generic library.
Design, flowchart, encode, compile, test and debug.
parts of a programStructure of C++ programDocumentation SectionPreprocessor SectionDefinition SectionGlobal Declaration Sectionmain(){Declaration part;Executable part;}sub program section{Sub program execution part}
You should use the one that best suits the platform(s) you intend to target.
Turbo c program is from Borland which is an integrated development environment and a computer language. Some of the parts of turbo c were incorporated from the wizard c in 1987, but it was first developed by Dennis Ritchie in 1970.
C: there are no methods in C. C++: no.
Turbo C++ is Borland's integrated development environment (IDE).
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Turbo C is a software where C or C++ programming environment resides in.But C++ is itself a programming language.
Yes.
I actually use Borland C++ 3.1 for MS-DOS.
Some parts of Windows may be written in C++, I'm not sure.
C++ has no built-in graphics methods, including line drawing. Graphics is platform-specific and, as such, requires a graphics API and library specific to your platform and hardware. As a result, there is no generic, one-size-fits-all C++ code for drawing graphics of any kind.
Design, flowchart, encode, compile, test and debug.
Yes, if you have a suitable compiler and environment. Microsoft's Visual C/C++ 1.52C 16-bit development system did exactly that. There are other compilers as well.
Add the missing parts.
parts of a programStructure of C++ programDocumentation SectionPreprocessor SectionDefinition SectionGlobal Declaration Sectionmain(){Declaration part;Executable part;}sub program section{Sub program execution part}
You should use the one that best suits the platform(s) you intend to target.