A socket is an internet endpoint, consisting of an IP address and a port number, which uniquely identifies a host and the listening program on that host for the packet.
When you set up a socket between two systems you are essentially setting up a "tunnel" connection between the two systems so they can communicate by sending and receiving messages across the network. Note that the use of the word "tunnel" in this case merely means a communications channel, and should not be confused with an encrypted tunnel in secure communications.
It depends on whether the process is blocked or not; in some cases the client or the server will be blocked until it detects some message in the socket; in other scenarios it will just return a status saying nothing is available.
Both the client and the server create a socket, but only the server binds the socket to a local endpoint. The server can then subsequently do a blocking readcall in which it waits for incoming data from any client. Likewise, after creating the socket, the client simply does a blocking call to write data to the server. There is no need to close a connection.
Ruby is a server-side language.
Internet programming is generally a client/server based programming where there will be servers for handling requests and clients for sending request these may be on different computers but the other programing may or may not be client server based which is on the same PC
A communications server works by connecting the server and the client through streaming. A good communications server should have a powerful programming model.
A communications server works by connecting the server and the client through streaming. A good communications server should have a powerful programming model.
Dan Harkey has written: 'Client/Server Programming With Javabeans'
Other than the ordinary meaning, SOCKS (SOCKet Secure) is an internet protocol that routes network packets between a client and server through a proxy server.
host or server is same. the server provide the service to the end user or client. like engineered programming.
As far as web programming is concerned, client side programming is code that runs in the web browser, rather than the web server. JavaScript is an example of client side scripting because the code is sent to the browser, at which point it is executed. PHP is an example of server side scripting because the code is executed on the server, and the resulting code is sent to the browser and displayed.
Client Side Programming saves time and bandwidth by processing data from user input before sending it to the server side for processing and storage. It also provides some effects which are limited to the end-user.
That refers to any computer code that runes on the server, as opposed to the client. Computer code: commands written in a programming language. Client: The computer you work on. Often you connect to the server with a browser. Server: The remote computer which you are accessing - for example, a gaming site, an e-commerce site, etc.