Asher and Jonas are playing a game called "good guys and bad guys." In this game, they take turns being the good guy and the bad guy, with the bad guy being the one who gets caught by the good guy.
Jonas finds Asher at the House of the Old, working as a volunteer. He is playing a game of recreational equipment with the elderly residents.
Asher and Jonas are playing a game called "good guys and bad guys," where Jonas pretends to be a hero trying to catch Asher, who is the bad guy. The game involves running around and pretending to be in pursuit and evasion.
In "The Giver," Jonas enjoys playing catch with his friends, particularly the game of catch with an apple in the evening. He also likes fishing in the river.
Jonas becomes angry with his group mates in "The Giver" because they display a lack of empathy and understanding for others, particularly when discussing the release of a problematic newchild named Caleb. He is upset by their callousness and conformity to the rules of their society, which values efficiency over compassion.
Because they were playing 'war', and had no idea what they were really doing. Jonas' friends had no concept of death, or dying, or pain, and Jonas did, via his memories from The Giver. Therefore, it pained Jonas to see his friends pretending to kill each other, when he had such a real concept of death.
Tanya is an Eleven that Jonas sees playing the ambush game with Asher. This is when Jonas realises that they are playing a game of war and it reminds him of the dying boy in battle that he experienced through The Giver.
Because he had a memory of the war and thought this was a cruel game
The child's game that upset Jonas in "The Giver" was the game of war, where the children played with toy weapons and pretended to hurt each other. This game troubled Jonas because it reminded him of the violence and pain in the real world that he had never experienced before.
Jonas first sees the ability to "see beyond" when he is playing a game of catch with his friend, Asher. He notices something strange happening with an apple and realizes he has the ability to see beyond.
Jonas reacted very angrily and sadly to the children's war game. He felt this way because the memories of love and war changed his emotion so drastically that he asked them to stop playing the game and to never play that game again.
Jonas got upset because he had experienced the memories of war through the Giver and understood the true horrors and pain associated with it. He was shocked that his friends would play a game that glorified something so terrible and destructive. Jonas wanted them to understand the gravity of their actions and the consequences of war.
Jonas is initially excited to join in his friends' game of war, but as he experiences the pain and violence firsthand through the memories transmitted to him by The Giver, he becomes increasingly disturbed and questions the morality of the game. Ultimately, he chooses to stop playing the game and try to impart his newfound understanding to his friends.