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What is Switch Case Statement?

Updated: 8/10/2023
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14y ago

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The switch statement immediately passes control to a case label within its body, dependant upon the evaluation of an expression. This allows us to control complex conditional and branching operations.

Each case label contains a constant expression, which must match one of the possible evaluations of the switch expression. No two case labels may hold the same constant. An optional "catch-all" label, the default label, may also be included but it must follow all other case labels.

When control passes to a case label, execution continues from that point on until the end of the switch body unless a break statement is encountered before the end of the switch body. A break statement forces execution to pass to the statement immediately following the switch body. Return and goto statements can be used in place of a break statement where required. Switch statements can also be nested if required.

Although some switch statements can be implemented as a series of if..else if.. statements, switch statements are more efficient as there's only one evaluation required rather than a separate evaluation for each if statement. Moreover, case labels allow greater control over the flow of execution.

As a simple example, suppose we wish to count the number of characters in a string along with the number of times a specific letter is used including how many of them are capitals. One way of doing this is to traverse the string and increment counters using a switch statement:

char str[]="This is a test string";

int chars=0, ts=0, capts=0;

for( int i = 0; i<sizeof(str); ++i )

{

switch( str[i] )

{

case( 'T' ): ++capts;

case( 't' ): ++ts;

default: ++chars;

}

}

printf( "String: "%s"\n", str );

printf( "The string has %d character%s in total\n", chars, chars>1?"s":"" );

printf( "There %s %d letter 't'%s in total\n", ts>1?"are":"is", ts, ts>1?"s":"" );

printf( "There %s %d capital 't'%s in total\n", capts>1?"are":"is", capts, capts>1?"s":"" );

Output:

String: "This is a test string"

The string has 22 characters in total

There are 4 letter 't's in total

There is 1 capital 't' in total

If we wanted separate counts of upper and lower case letters, then we can simply change the switch statement to suit:

switch( str[i] )

{

case( 'T' ): ++capts; break;

case( 't' ): ++ts;

}

++chars;

If were to reproduce the original switch statement using if..else if.. we'd need to use the following instead:

if( str[i] 't' )

++ts;

++chars;

Although this looks fine, we are forced to evaluate str[i] twice if it is not equal to 'T'. In the switch statement, we only need to evaluate str[i] once. If..else if.. should only be used when evaluating completely different expressions. If you're evaluating the same value or need more control over the execution path, then switch is much more efficient.

Note that in complex switch statements, the order of the case labels is important if execution is allowed to flow from once case label to the next. Case labels only indicate where execution will begin. After that they are ignored (just as goto labels are ignored). You must use break, return or goto statements to control where execution ends, otherwise execution will continue through all the following cases. Sometimes that is desirable (as shown in the example above), but often it is not. In most cases, the last statement of a case will be break statement.

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Chad Rath

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2y ago
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14y ago

The switch statement takes a variable, and then has 'cases' which are executed depending on the value of the variable. For example, take this code snippet:

switch (x)
{
case 1:
cout << "X is One";
break;
case 2:
cout << "X is Two";
break;
case 7:
cout << "X is Seven";
break;
default:
cout << "X isn't one, two, or seven";
break;
}


As you can see, after each 'case', you need a break to keep from executing the other cases after it. At the very end is an optional 'default' which executes if none of the others did. One big difference from if-else-if ladders is that case statements cannot test for logical or inequality (like < , >, or, and and), but only equality ( == ).


You can also use a case statement with a char variable, but you must surround the case designator with single quotes.


case 'h': cout << "the character is h";
break;


Like that. Happy programming!

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Wiki User

14y ago

Switch statement is used in C Programming language when we wish to use multiple decision statement. The difference between decision control structure and switch case is that in decision control structure we can use only 2 decision or condition but in switch case we can use multiple decision statements....

for Ex--

#include<stdio.h>

#include<conio.h>

void main()

{

int a;

printf("Enter the value");

scanf("%d",&a);

if(a>5)

printf("Good");

else

printf("bad");

getch();

}

switch case--

#include<stdio.h>

#include<conio.h>

void main()

{

int i=22;

switch(i)

{

case 121:

printf("abc");

break;

case 22:

printf("def");

break ;

case 457:

printf("gfde");

break;

case1:

printf("007");

break;

default:

printf("I m in default");

}

}

We can see that we can give as many choices we want in switch case which is not possible in decision control statement.

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Wiki User

11y ago

The switch statement immediately passes control to a case label within its body, dependant upon the evaluation of an expression. This allows us to control complex conditional and branching operations.

Each case label contains a constant expression, which must match one of the possible evaluations of the switch expression. No two case labels may hold the same constant. An optional "catch-all" label, the default label, may also be included but it must follow all other case labels.

When control passes to a case label, execution continues from that point on until the end of the switch body unless a break statement is encountered before the end of the switch body. A break statement forces execution to pass to the statement immediately following the switch body. Return and goto statements can be used in place of a break statement where required. Switch statements can also be nested if required.

Although some switch statements can be implemented as a series of if..else if.. statements, switch statements are more efficient as there's only one evaluation required rather than a separate evaluation for each if statement. Moreover, case labels allow greater control over the flow of execution.

As a simple example, suppose we wish to count the number of characters in a string along with the number of times a specific letter is used including how many of them are capitals. One way of doing this is to traverse the string and increment counters using a switch statement:

char str[]="This is a test string";

int chars=0, ts=0, capts=0;

for( int i = 0; i<sizeof(str); ++i )

{

switch( str[i] )

{

case( 'T' ): ++capts;

case( 't' ): ++ts;

default: ++chars;

}

}

printf( "String: "%s"\n", str );

printf( "The string has %d character%s in total\n", chars, chars>1?"s":"" );

printf( "There %s %d letter 't'%s in total\n", ts>1?"are":"is", ts, ts>1?"s":"" );

printf( "There %s %d capital 't'%s in total\n", capts>1?"are":"is", capts, capts>1?"s":"" );

Output:

String: "This is a test string"

The string has 22 characters in total

There are 4 letter 't's in total

There is 1 capital 't' in total

If we wanted separate counts of upper and lower case letters, then we can simply change the switch statement to suit:

switch( str[i] )

{

case( 'T' ): ++capts; break;

case( 't' ): ++ts;

}

++chars;

If were to reproduce the original switch statement using if..else if.. we'd need to use the following instead:

if( str[i] 't' )

++ts;

++chars;

Although this looks fine, we are forced to evaluate str[i] twice if it is not equal to 'T'. In the switch statement, we only need to evaluate str[i] once. If..else if.. should only be used when evaluating completely different expressions. If you're evaluating the same value or need more control over the execution path, then switch is much more efficient.

Note that in complex switch statements, the order of the case labels is important if execution is allowed to flow from once case label to the next. Case labels only indicate where execution will begin. After that they are ignored (just as goto labels are ignored). You must use break, return or goto statements to control where execution ends, otherwise execution will continue through all the following cases. Sometimes that is desirable (as shown in the example above), but often it is not. In most cases, the last statement of a case will be break statement.

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How do you break a loop in a switch case statement?

using break; statement


What is the format of the switch statement?

switch (expression) { case value 1 : [ statement-block 1] [break ;] case value 2 : [ statement-block 2] [break ;] &hellip;&hellip;. &hellip;&hellip;. case value N : [ statement-block N] [break ;] [default: [default block] [break;] ] } statement x;


What is compared with the value that follows each of the case statements when a switch statement executes?

The expression in the switch statement is evaluated. The result of this evaluation is then compared with each case statement in turn until a matching case is found, which then forces a jump to the appropriate case. Execution then continues from that point until a break, return or goto statement is encountered, or execution falls through the switch statement.


The break statement is required in the default case of a switch selection structure?

Ends the case statement. Without it, any code after where the break; is supposed to be will get executed as well until it does encounter a break; or the end of the switch.Code Example:char cTest = 'a';switch(cTest) {case 'a':/* Code here gets executed. */case 'b': //* Code here gets executed. */case 'c':/* Code here gets executed. */break;case 'd':/* Code here won't be executed. */default:/* Code here won't be executed. */}


Calling a function from switch in C?

Yes, you can call a function from within a switch statement in C. switch (i) { case 0: function1(i); break; case 1: function2(i); break; default: function3(i); break; } When the function returns, you will still be in the switch statement.

Related questions

What is the use of switch statement in java?

In java, a switch statement is used to simplify a long list of 'if' statements. A switch statement takes the form of:switch (variableName){case condition1; command1;case condition2; command2;...}


How do you break a loop in a switch case statement?

using break; statement


What is the format of the switch statement?

switch (expression) { case value 1 : [ statement-block 1] [break ;] case value 2 : [ statement-block 2] [break ;] &hellip;&hellip;. &hellip;&hellip;. case value N : [ statement-block N] [break ;] [default: [default block] [break;] ] } statement x;


What is compared with the value that follows each of the case statements when a switch statement executes?

The expression in the switch statement is evaluated. The result of this evaluation is then compared with each case statement in turn until a matching case is found, which then forces a jump to the appropriate case. Execution then continues from that point until a break, return or goto statement is encountered, or execution falls through the switch statement.


The break statement is required in the default case of a switch selection structure?

Ends the case statement. Without it, any code after where the break; is supposed to be will get executed as well until it does encounter a break; or the end of the switch.Code Example:char cTest = 'a';switch(cTest) {case 'a':/* Code here gets executed. */case 'b': //* Code here gets executed. */case 'c':/* Code here gets executed. */break;case 'd':/* Code here won't be executed. */default:/* Code here won't be executed. */}


What is the function of visual c plus plus switch condition?

The switch / case statement.


Calling a function from switch in C?

Yes, you can call a function from within a switch statement in C. switch (i) { case 0: function1(i); break; case 1: function2(i); break; default: function3(i); break; } When the function returns, you will still be in the switch statement.


What does default mean in switch statement?

Default clause in switch statement used to indicate that the desired option is not available with the switch case statement. it is similar to else statement of if statement which is used when the condition does not satisfy.


How do you use a switch statement in GML?

Switch Statements are used to generate different outputs of code based on the value of an expression. Switch Statements work as follows:{randomNumber = floor(random(3))+1;switch(randomNumber) {case 1: { } break;case 2: { } break;case 3: { } break;default: { } break;}}This may seem confusing if you are new to GML, so I will give an in-depth explanation. The first line sets the variable randomNumber to a random number between 0 and 2, and adds it by 1 to make it a random number from 1-3. So far the only thing that has gone on in the code is to set a variable to either 1, 2, or 3. This is where the switch statement comes in.switch(randomNumber) {case 1: { } break;case 2: { } break;case 3: { } break;default: { } break;}this is the actual switch statement. You may be wondering what the case statements are for. case statements are always written inside switch statements and do nothing anywhere else. case statements activate when the expression in the switch statement is the same as the value that they are assigned to. Take a look at this switch statement:{rand = floor(random(3));switch(rand) {case 0: {show_message("The Random Value Was 0");} break;case 1: {show_message("The Random Value Was 1");} break;case 2: {show_message("The Random Value Was 2");} break;}} When the values assigned to the case statements are equal to the expression in the switch statement, the case statement will run the code contained in it's brackets. break statements order the switch statement to abort. The reason that you need break statements inside a switch statement is because it keeps the other cases from activating as well. (When one case statement activates, the others do as well.)A final briefing on switch statements is that they are not limited to variables. Take a look at this switch statement.{switch(obj_block.x > x) {case true: {show_message("The Block Is Ahead Of You.");} break;case false: {show_message("You Are Ahead Of The Block.");} break;}} This switch statement returns a true or false value, and the case statements operate accordingly.


What is case in java?

Case is used to label each branch in the switch statement in Java Program


What are the key points you need to remember about switch case statements?

Switch case statement:The switch case statement is a better way of handling multiple choices, it is similar to 'if-else statement' and is a better way of controlling branching behavior in a program.Switch statement tests whether an expression matches one of the case.Each case is labeled by one or more integer constant expressions. If a case matches the expression value, execution starts at that case.Default case is also present which is optional and it is executed only if none of the other cases are satisfied.Each case is terminated by break statement which causes immediate exit from the switch statementIf you miss the break statement in one of the Switch conditions, all the subsequent conditions may also get executed


Write an equivalence of switch statement and if statement?

switch(ch) { case '+': ....cout &lt;&lt;"arithmetic operator"; ....break; //&lt;===break is a must /// &lt;====================other cases . . default: // &lt;=======else }