The easiest way to write a generic algorithm is to simply use the quadratic formula. If it is a computer program, ask the user for the coefficients a, b, and c of the generic equation ax2 + bx + c = 0, then just replace them in the quadratic formula.
diff between oops and conventional programming
Most online programming services will charge for PHP programming service. However, there are many free PHP programming tutorials available.
Integer programming is a subset of linear programming where the feasible region is reduced to only the integer values that lie within it.
No, it will not. In fact, there is a special branch of linear programming which is called integer programming and which caters for situations where the solution must consist of integers.
Generic programming means that the code is generic enough that it compile on any C++ implementation. That is, it has no platform-specific code.
There are no advantages of C over C++ as such. Everything you can do in C you can also do in C++. However, by taking advantage of C++ object oriented programming, generic programming and template meta programming as well as C-style coding, you can produce more efficient machine code far more easily and more quickly than with C alone.
It has no use in C++ itself, it is only useful in Borland Turbo C++. It provides generic graphics support for Borland Turbo C++ applications.
Whatever data you need. If you need the algorithm to operate with many different types of data, and you are programming in C++, you could use generic programming practices and use templates.
C is ideally suited to low-level programming, but has been used to write operating system kernels, device drivers, subsystems programming and applications software of all types. C++ now dominates across all these domains as it is capable of producing far more efficient machine code much more easily. However, even C++ programmers will make use of C-style programming in combination with its object-oriented and generic programming paradigms.
3D Studio Max is a modelling and rendering package. C++ is a generic programming language. You cannot export from one to the other.
The primary advantage of generic programming is to reduce the amount of duplicate code we need to write by hand. Generic programming shifts the burden of responsibility for code duplication onto the compiler. This makes code much easier to maintain because whenever we need to modify an algorithm we can do so in just one place. With duplicate code we have to search for all the duplicates and repeat the changes in each one. If we're not careful we could end up with inconsistencies across the duplicates with no real way of knowing which is the "current" implementation. C is not well-suited to generic programming due to inherent weaknesses within the static type system. To achieve a generic programming style we must rely on macros, but macros are not actually part of the C language so the compiler cannot help us debug our algorithms. Macros are expanded by the preprocessor so the compiler only "sees" the C code that is generated by those macros. C++ is better suited to generic programming through the use of template metaprogramming. Templates are an integral part of the C++ language to the extent that compiler (not the preprocessor) generates code on our behalf. As well as generalising our code, templates also cater for specialisations such that we can provide complete and/or partial specialisations from generalised algorithms.
Bjarne Stroustrup, who began development of the language, originally called C with Classes, in 1978. The name was changed to C++ in 1983. The first generic release appeared in 1985.
C and C++ are both high-level programming languages.
CPU Bound means that the thread is not waiting for any external event, such as I/O, the release of a time delay, or another thread. Long running threads such as calculations tend to be CPU Bound.It really has nothing to do with C programming. It is a generic computer term.
create spiral in c programming?
You cannot. At least not with generic C++. Graphics are platform-dependent and therefore requires a suitable API and library for your specific platform and its hardware.