If you mean hard surface by polygon. Then organic modeling is modeling things that are alive like trees and people and hard surface modeling is modeling cars and anything planar. Both can be modeled with polygons but usually organic models will be converted to subdivision meshes
in scan line polygon fill, each can line crossing a polygon, the area fill algorithm locates the intersection point of the scan line with the polygon edges. These intersection points are then stored from left to right and the corresponding frame buffer positions between each intersection painr are set to the specified fill color. In boundary fill, approach to area filling is to start at a point inside a region and paint the interior outward toward and the boundary.
Device an algorithm for weiler-atherton polygon clipping, where the clipping window can be any specified polygon
Any of them. Calculating the area of a polygon is a relatively simple mathematical task.
a twelve sided polygon
You overcome limitations of the stack in polygon filling, or in any other algorithm, far that matter, but using an iterative technique, rather than a recursive technique. Recursion is quite useful, and can simplify algorithm design. Polygon filling, however, is a class of algorithm can potentially have a very deep recursion depth. This causes stress on the stack, hence the need for iteration.
well a polygon has angles and a curve has none.
A polygon is 2 dimensional shape whereas a non polygon can be 3 dimensional shape
A nonagon is a polygon with n vertices (or 9 sides).
the basic difference between histogram and frequency polygon is that histogram uses bars to show its frequency and frequeny polygon uses points and join its staight line
give me the answer
Quadrilateral has four sides and a polygon has 4 equal sides
Regular polygon is equilateral and equiangular. Irregular polygon is non-equilateral and non-equiangular.
Any polygon that has an angle that is > 180º is a concave polygon. A convex polygon does not. e.g. All regular polygons are convex.
The main difference between a polygon and a solid shape is that polygons are two dimensional. In contrast, solid shapes are three dimensional objects.
A regular polygon has equal length sides while a polygon does not have to have equal sides.
the circle has equidistance and it has no angle and sides while the polygon has sides and angle
a polygon is a connected line pretty much a shape is like a triangle