Usually when dealing with object oriented code you have a loss of efficiency, but you have the ability to reuse your code. I also find the time that it takes to design the application is more when your using OO.
In function oriented design a problem is thought in form of data and functions to manipulate those data. Both entities remain independent of each other. On the other hand in object oriented design a problem is thought in form of an encapsulated entity where both data and functions stay together in form of an object. Following link has a nice collection of articles of object oriented programming: http://cs-fundamentals.com/java-programming/java-programming-tutorials.php
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it meaans to idinfed a obeject of its movement
The energy level decreases.
A Vaccum Also called free-fall.
An object is seen less in the lens as a whole because it magnifies a specific part of the object.
You haven't mentioned the speed difference or speed gain in this question so it cannot be answered
Heat would travel the fasted through gas because the particles in gas have a lot of energy from heat which allows them to move freely.
charge separation is when the charge from an object is repelled by another obeject and the charge from that object is separated throughout the whole entire object.
the credentialing process involve an obeject because with in respect with the technology made by the americans you cannot process credentialing without using any object like machine. so if we say process we use object in able for us to make it.
hi friend.... Instance variable means with which you need to create an obeject in order to invoke any methods or variables defined in a class. For ex: class A { int a=10; public void inc() {return a++; } } To invoke a member A b=new A(); b.inc(); System.out.println(b.a); If incase of a static method you can directly call using class name itself. like : b=Math.sqrt(a);
Just about everything in Javascript is an "object" that inherits the prototype of Object, so initializing a variable most likely results in a new object being created. <pre> var obj1 = {}; // preferred method of creating an empty object var obj2 = new Object(); // instantiate new generic object var str = "Hello World"; // Implicit String Object instantiation var another = new String("Hello World"); // String Object var num = 1; // Number object </pre>