answersLogoWhite

0

Add your answer:

Earn +20 pts
Q: Which converts all the statements in a program in a single batch and the resulting collection of instructions is placed in a new file 1 compiler 2 interpreter 3 converter 4 instruction 5 none?
Write your answer...
Submit
Still have questions?
magnify glass
imp
Related questions

What Converts all the statements in a program in a single batch and the resulting collection of instructions is placed in a new file -?

instruction set


Converts all the statements in a program in a single batch and the resulting collection of instructions is placed in a new file?

instruction set


Is SQL a high level language?

Yes, SQL is a high level language, since it allow us to get result without much going into Assembly level instructions, by using interpreter to change our statements/queries into machine level instructions!.


What types of programming languages have the most instruction explosion?

Programming languages differ in the degree of instruction explosion. Even different types of statements within a language vary in the degree of instruction explosion. In general, statements describing mathematical computation have low instruction explosion (10:1 or less), while statements describing I/O operation have high instruction explosion (100:1 or more).


What is go to statement and also show the flow chart of go to?

A goto is equivalent to a JMP (jump) instruction. In high-level languages we typically use line numbers or user-defined labels to indicate which instruction a goto should jump to while the compiler or interpreter will calculate the machine address for us. Goto statements are typically used in conjunction with branch control statements (if statements), however in high-level structured languages there is rarely the need to use a goto. Indeed, code that jumps about in an unstructured manner can be difficult to read and maintain.


Explain control instructions in c plus plus?

Control instructions are instructions that alter the flow of execution. In C++ this include if, if-else statements, switch-case statements and the conditional ternary operator (?:), as well as loop structures (for, while, do-while) and procedural goto statements.


How do you use a chain of conditional statements?

You start with the first or outermost IF statement. If that is true then you follow the "instruction" that follows and if not, you follow the instruction that follows at the same level of brackets/parentheses. Either or both of these instruction may IF (ie conditional) statements. You simply follow them down the line.


What are complex instructions?

I. Listen, respond to, and react/analyze complex instructions and statements; apply, clarify, and provide instructions and directions. I need examples of this


What is the difference between blocks and compound statements?

A compound statement is a single statement which combines the work of multiple individual statements. A block is a collection of individual statements. Block: ++i; x = i; Compound statement: x = ++i;


What is the difference between branch instruction call sub routine program and interrupt?

Branch Instruction A branch (or jump on some computer architectures, such as the PDP-8 and Intel x86) is a point in a computer program where the flow of control is altered. The term branch is usually used when referring to a program written in machine code or assembly language; in a high-level programming language, branches usually take the form of conditional statements, subroutine calls or GOTO statements. An instruction that causes a branch, a branch instruction, can be taken or not taken: if a branch is not taken, the flow of control is unchanged and the next instruction to be executed is the instruction immediately following the current instruction in memory; if taken, the next instruction to be executed is an instruction at some other place in memory. There are two usual forms of branch instruction: a conditional branch that can be either taken or not taken, depending on a condition such as a CPU flag, and an unconditional branch which is always taken. Call Subroutine instructions Call Subroutine instructions and Return From Subroutine instructions within the instruction stream. The first stage stores a return address in a return register when a Call Subroutine instruction is predicted. The first stage predicts a return to the return address in the return register when a Return From Subroutine instruction is predicted. A second stage decodes each Call Subroutine and Return From Subroutine instruction in order to maintain a Return Stack Buffer that stores a stack of return addresses. Each time the second stage decodes a Call Subroutine instruction, a return address is pushed onto the Return Stack Buffer. Correspondingly, each time the second stage decodes a Return From Subroutine instruction, a return address is popped off of the Return Stack Buffer. The second stage verifies predictions made by the first stage and predicts return addresses for Return From Subroutine instructions that were not predicted by the first stage. A third stage executes Return From Subroutine instructions such that the predictions are verified. Finally, a fourth stage retires Return From Subroutine instructions and ensures that no instructions fetch after a mispredicted return address are committed into permanent state. Program interrupt an interrupt is an asynchronous signal from hardware indicating the need for attention or a synchronous event in software indicating the need for a change in execution. A hardware interrupt causes the processor to save its state of execution via a context switch, and begin execution of an interrupt handler. Software interrupts are usually implemented as instructions in the instruction set, which cause a context switch to an interrupt handler similar to a hardware interrupt. Interrupts are a commonly used technique for computer multitasking, especially in real-time computing. Such a system is said to be interrupt-driven. An act of interrupting is referred to as an interrupt request ("IRQ").


What are the individual instructions that you use to write a program in a high-level programming language called?

Statements.


Interpreter vs compiler.?

Compiler -- spends some time evaluating the entire program and then translates all the programming statements of a program into a machine language program, which is then executed at once.Interpreter -- translates interactively each programming statement into an immediately usable machine language instruction. Although an interpreter slows down the execution speed of a program somewhat, it does not require extra steps to compile and link like a compiler.In a production environment where throughput is more critical, a compiled language is preferred.Any high-level language can either be interpreted or compiled.