C++ is not platform dependent. The implementation is, but not the language.
With platform-dependent libraries.
platform-dependent
C++ is not platform-dependent. All you require is a compiler that supports the platform. Platform-specific compilers will generally include platform-specific headers and libraries.
c is platform dependent
Not part of the language, platform-dependent. Windows: CreateThread Posix: pthread_create in pthread.h
It must be done by a platform-dependent function, it's "clrscr" from conio.h in TurboC
You cannot. At least not with generic C++. Graphics are platform-dependent and therefore requires a suitable API and library for your specific platform and its hardware.
platform-dependent
Platform-dependent.
Platform-dependent.
Can be -- platform dependent.
Platform-dependent. For Turbo C, enter initgraph and press Ctrl+F1.