The reason the Japanese didn't attack Western Australia was because they had limited troops and attacking that far away would stretch out there army and weaken them up north in the Pacific. The Japanese knew that Western Australia was un defended but they couldn't risk stretching there army that far. Resource: United States Strategic Bombing Survey (Pacific) Naval Analysis Division Interrogation of Japanese Officials VOL 1 (pg 28)
It was allied to the UK and US.
Australia was the foot hole for the allied troops to mount an attack on Japanese forces. The battle of Guadalcanal was the deciding battle in preventing the Japanese invasion of Australia.
ANSWER Nato
Yakudza side will bring you strong attack skills and Triad - defense. However, it is to be allied by both sides.
No Australia was an allied power and so was not involved with japan. although it is possible that some Australian soldiers were stationed at pearl harbor when it was bombed
Stanley Mirindo died on October 11, 2007, in Fitzroy Crossing, Western Australia, Australia of heart attack.
Yes, it pulled forces away from both the Eastern and Western fronts. Yes and no. It pulled German forces from Western and Eastern fronts, but it cost a large amount of Allied casualities and didn't give the Allies any strategic points from which to attack Germany from.
Big Blind 52 Attack 25 Defense Royal Flush 48 Attack 25 Defense Casino Guard 48 Attack 28 Defense Viva Las Vegas 27 Attack 50 Defense High Roller 46 Attack 23 Defense Suit of Suits 46 Attack 24 Defense Jackpot 30 Attack 54 Defense
It can evolve three ways: Hitmonlee (more Attack and Speed, but bad physical defense) Hitmonchan (good Attack and decent defense, lower speed) Hitmontop (Equal Attack and Defense, which are decent, lower speed) It will evolve at level 20. If its Attack is higher than its Defense, it will become Hitmonlee. If its Defense is higher than its Attack, it will become Hitmonchan. If its Defense and Attack are equal, it will become Hitmontop.
Sicily
32 Attack 20 Defense
7 Attack, 12 Defense, 7 Stamina 3 Attack 3 Defense 1 Stamina for Energy Ring 3 Attack 3 Defense 2 Stamina for Fusion Wheel 0 Attack 3 Defense 1 Stamina for Spin Track (H145) 1 Attack 3 Defense 3 Stamina For Peformence Tip (SD Semi-Defense)