There were the main frame computers with the "virtual memory". For example Univac 90/60.
Actually, the term "virtual reality" was coined in 1982 by science fiction author Damien Broderick, in The Judas Mandala -- at least five years before Lanier used it.
Ray Bradbury was known to be critical of virtual reality and technology that isolated people from one another. He believed that spending too much time in virtual worlds would detract from real-life experiences and human connections. Bradbury often warned of the potential dangers of technology overtaking human interaction and creativity.
A virtual image is an optical image formed when light rays do not actually come together at the position of the image. Instead, they appear to diverge from a point behind the mirror or lens, giving the appearance of a real image when viewed.
A space cadet is a term refering to someone who doesn't connect to reality.
Reality, existance, the universe, all creation... take your pick, there's not a set scientific term for everything as a unit.
Cyberspace
Actually, the term "virtual reality" was coined in 1982 by science fiction author Damien Broderick, in The Judas Mandala -- at least five years before Lanier used it.
It came out in the 1950s.
Virtual Girl is a science fiction thriller film filmed in 1998. It was about a virtual reality game that was based around a "virtual girl" named Virtuality.
The Reality of the Virtual was created in 2004.
virtual isnt real.realitysucks
No, by itself 3D is not considered to be virtual reality. 3D graphics is necessary for Virtual Reality, but without the addition of feedback and model simulation, Virtual Reality cannot work.
There are no Virtual Reality Glasses, but there are VR headsets.
list different components of Virtual Reality system
Augmented Reality (AR) And Virtual Reality (VR) In Healthcare Market
A 3D environment you can interact with, like reality - but virtual.
in immersive virtual reality users use head gear and gloves to communicate to a virtual computer system usually it involves interacting with 3D objects. Desktop reality are computer simulations generated on the screen.