A random delay helps prevent the stations from experiencing another collision during the transmission.
any device in the collision domain whose backoff timer expires first
The random delay is used so that the two (or more) systems do not immediately collide again.
My answer is not wrong
A collision domain is a physical network segment where data packets can collide with one another when being sent on a shared medium.A group of Ethernet or Fast Ethernet devices in a CSMA/CD LAN that are connected by repeaters and compete for access on the network. Only one device in the collision domain may transmit at any one time, and the other devices in the domain listen to the network in order to avoid data collisions.A collision domain is sometimes referred to as an Ethernet segment.
In a bus topology, data transmission typically uses protocols such as Ethernet, specifically the Carrier Sense Multiple Access with Collision Detection (CSMA/CD) protocol. This protocol allows devices to detect when the bus is free and transmit data while monitoring for collisions. If a collision occurs, devices stop transmitting and wait for a random time before attempting to resend. Other protocols, like Token Ring, can also be adapted for bus topologies, but CSMA/CD is the most common.
Ah, when painting on the canvas of Ethernet, we use a technique called Carrier Sense Multiple Access with Collision Detection (CSMA/CD). This method helps our packets take turns speaking on the network, ensuring they don't talk over each other and create a mess of colors. Just like happy little trees in a forest, each packet gets its chance to be heard, creating a harmonious network experience for all.
Ethernet over E1 converter (also called E1 network bridge) is to transmit Ethernet data over E1 network (PDH,SDH network etc). The Ethernet port connect to terminal device,computer,Ethernet switch,Ethernet router etc. The device's E1 port connect to mail network(PDH SDH etc).E1 over IP (TDMOIP) is to transmit the E1 data over ethernet IPnetwork. It transports the legacy E1 data through the existing Ethernet or IP network. The typical application is transmit voice and data over wireless radio network.
a collision
A collision occurs.
Any system in an Ethernet IP network will transmit IP addresses.
An Ethernet port is used to connect devices to a network for high-speed internet access, while a phone port is used for connecting landline telephones for making calls. Ethernet ports transmit data digitally, while phone ports transmit analog signals for voice communication.
Ethernet has access any time it is desired to transmit. It listens first to ensure no other nodes are communicating. If clear, they transmit. Yes, collisions are normal - If two nodes collide (transmit at the same time), they both back off, send a jamming signal, wait a "random" amount of time (based on their MAC address), and resend.