A random delay helps prevent the stations from experiencing another collision during the transmission.
any device in the collision domain whose backoff timer expires first
The random delay is used so that the two (or more) systems do not immediately collide again.
A collision domain is a physical network segment where data packets can collide with one another when being sent on a shared medium.A group of Ethernet or Fast Ethernet devices in a CSMA/CD LAN that are connected by repeaters and compete for access on the network. Only one device in the collision domain may transmit at any one time, and the other devices in the domain listen to the network in order to avoid data collisions.A collision domain is sometimes referred to as an Ethernet segment.
My answer is not wrong
In a bus topology, data transmission typically uses protocols such as Ethernet, specifically the Carrier Sense Multiple Access with Collision Detection (CSMA/CD) protocol. This protocol allows devices to detect when the bus is free and transmit data while monitoring for collisions. If a collision occurs, devices stop transmitting and wait for a random time before attempting to resend. Other protocols, like Token Ring, can also be adapted for bus topologies, but CSMA/CD is the most common.
Although 10GBASE-T transmits & receives data on the same wires, it, like 1000BASE-T before it, implements echo cancellation so that the transmit & receives signals can occupy the cable at the same time without interference. This allows full duplex communication (i.e., transmit and receive at the same time) without collision.
Ethernet over E1 converter (also called E1 network bridge) is to transmit Ethernet data over E1 network (PDH,SDH network etc). The Ethernet port connect to terminal device,computer,Ethernet switch,Ethernet router etc. The device's E1 port connect to mail network(PDH SDH etc).E1 over IP (TDMOIP) is to transmit the E1 data over ethernet IPnetwork. It transports the legacy E1 data through the existing Ethernet or IP network. The typical application is transmit voice and data over wireless radio network.
Ethernet multiple access rules, primarily defined by the Carrier Sense Multiple Access with Collision Detection (CSMA/CD) protocol, govern media access by requiring nodes to listen to the network before transmitting. If the medium is clear, a node can send its data; if two nodes transmit simultaneously, a collision occurs, and both nodes stop transmitting. They then wait a random backoff period before attempting to retransmit, ensuring fair access and reducing the likelihood of repeated collisions. This process allows for efficient use of the network while minimizing delays.
a collision
Ethernet collisions can be classified mainly into two types: single collisions and multiple collisions. A single collision occurs when two devices try to transmit data simultaneously, resulting in a single point of failure. Multiple collisions happen when more than two devices attempt to send data at the same time, leading to a series of collisions. In both cases, the devices involved must use a backoff algorithm to retry transmission after a collision is detected.
Any system in an Ethernet IP network will transmit IP addresses.
A collision occurs.