16 bit and 32 bit are the most common values. See sizeof.
The storage size of an int in C is loosely defined, and may be either 2 bytes or, more commonly, 4 bytes. Whether or not it is defined as const won't affect the size.
There is no boolean in C, we usually use int/short/char to store logical values.
An int typically occupies 4 bytes of memory in most programming environments, including languages like C, C++, and Java, assuming a standard architecture. Therefore, an int variable, such as int a = 100;, will occupy 4 bytes. However, this can vary depending on the specific programming language and architecture used, so it's always a good practice to check the documentation for the language in question.
Data-type (short for integer).
for C: sizeof (int), often 2 or 4 bytefor Java: 4 byte
The total number of bytes allocated to the union will be the same number as would have been allocated if instead of the union was declared the largest member of the union. For example, if you declared: union myUnion { char c; int i; double d; } u;, then the space allocated to u will be the size of a double.
The storage size of an int in C is loosely defined, and may be either 2 bytes or, more commonly, 4 bytes. Whether or not it is defined as const won't affect the size.
sizeof (int) will tell you (in bytes). It's often 2, 4 or 8 bytes.
There is no boolean in C, we usually use int/short/char to store logical values.
An int typically occupies 4 bytes of memory in most programming environments, including languages like C, C++, and Java, assuming a standard architecture. Therefore, an int variable, such as int a = 100;, will occupy 4 bytes. However, this can vary depending on the specific programming language and architecture used, so it's always a good practice to check the documentation for the language in question.
printf ("sizeof (int) is %d bytes", (int)sizeof (int)); Most likely it will be 2 or 4.
Data-type (short for integer).
for C: sizeof (int), often 2 or 4 bytefor Java: 4 byte
#include
In C, the int data type typically occupies 2 bytes (16 bits) on systems where it is defined as a short integer. This size allows it to represent a range of values from -32,768 to 32,767 in a signed format. However, the actual size of an int can vary based on the architecture and compiler, with many modern systems using 4 bytes (32 bits) for int. It's essential to check the specific implementation or use fixed-width types like int16_t for consistent behavior across platforms.
It depends on the programming language, the compiler, and the machine architecture. In C, the size of short int and int is not mandated by the language. Often, on 32-bit machines, 'int' will be 32-bit, while 'short int' may be 16-bit. But the only thing the language promises is that short int will be no larger than int.
It depends on the type of integer (such as long, short, int and char) and the specific implementation of C++. The only guarantee is that a char must occupy one byte (sizeof(char)==1). An int is typically 32-bits (4 bytes), but only sizeof(int) can tell you for sure.