A type cast is an override within an expression that causes the compiler to generate conversion code and to treat the item as if it had a different type.
int a = 13;
int b = 4;
float c;
c = a / b; /* result is 3, the integer value of 13 divided by 4 */
c = (float) a / b; /* result is 3.1, the floating value of 13 divided by 4 */
In this case, the (float) keyword was the typecast. Note also that it was not necessary to typecast b, because the compiler recognizes the mixed mode expression.
The same as in C, struct.
char x = "C"; if(char == 'C') { } else { }
same the types used in C. that is int...char...float...
no
these are difference in between c and c++: a) C is a SPL and C++ is a OOP. b) C has not concept of object but C++ has this feature. c) C has not 'class' name data type but C++ has.
The same as in C, struct.
char x = "C"; if(char == 'C') { } else { }
Use "typedef" : both in C and C++.
int i = 42; char c = ( char ) i; // explicit cast double d = i; // implicit cast
Object-oriented programming and stricter type-safety.
type operator- ();
same the types used in C. that is int...char...float...
no
Yes, you can cast in C++, both statically and dynamically. Objects can also be cast provided the class designer implemented the appropriate conversion operators.
doesn't return the value.
A declaration is an incomplete type whereas a definition is a complete type.
these are difference in between c and c++: a) C is a SPL and C++ is a OOP. b) C has not concept of object but C++ has this feature. c) C has not 'class' name data type but C++ has.