Yes. Any card sent to the graveyard will be banished. Discards, destroys, tributes, detaches, are all specific kinds of send, they will all be banished by Macro Cosmos.
banisher of light dimentional fissure macro cosmos
i have a macro monarch deck, the way i did it was put 3 dd survivors (returns to the field when removed from play) and 33 dd scout plains (special summoned to the field whenever its removed from play. 3 macro cosmos, 2 dimensional fissures, to remove dd survivor and scout plane. 3 caius the shadow monarchs, 2 frost monarchs, and 1 light monarch (thunder monarch works too) a great combo i use is macro cosmos, grave keepers servant, and soul absorption. gravekeepers servant says ur opponent cannot attack unless it sends a card to the graveyard, macro cosmos negates the graveyard making it so ur opponent can not attack, and soul absorption is to gain life points x500 for every card removed from play. and dd dynamite. the rest of the cards are usually just staple cards. such as bottomless trap hole and dimensional fissure and dark bribe etc
Only if the effect actually does inflict damage. No change in lifepoints happens if your, say, Macro Cosmos is destroyed by Mystical Space Typhoon.
Since all Lightsworn cards are Light Attribute, cards like Light-Imprisoning Mirror work very well against it. Skill Drain could work too. Another card that's a real Lightsworn killer is Dimension Fortress Weapon, it prevents your opponement from sending any cards from the deck to the graveyard. Macro Cosmos decks work really well against Lightsworn too, you can find a very good example in the related link. ;)
i dunno which is which but they evolve with the kind that is just due to a degrading birth defect or mutation for the worse cuz "evolution" is false!
If the card states "...discard to the Graveyard" while Macro Cosmos is active, that effect cannot be activated. If it merely states "...discard...to activate" then the discarded card is removed from play instead and the effect carries out.
No. Because the cost is 'discard E-Hero Captain Gold to the graveyard', he must hit the graveyard for this cost to be satisfied. If Macro Cosmos is active, then Captain Gold would not go to the graveyard when discarded, so that effect can't be activated.
If XYZ material is detached while Macro Cosmos is active, then the material is banished instead of sent to the graveyard. This does not do anything to the affect of the XYZ monster, it will resolve as normal.
No, sending three cards to the graveyard is a Cost to activate Charge of the Light Brigade. Because the cards specifically have to go to the graveyard, Macro Cosmos makes this cost unpayable, therefore CotLB cannot be activated.
anybody play yugioh in the metagame?
It will activate fine, the sent cards will just be removed from the game instead of going to the graveyard.
Macro Cosmos Dimensional Fissure D.D. Crow Crevice into the Different Dimension
banisher of light dimentional fissure macro cosmos
They do not 'negate' him - negation is a specific term and shouldn't be used when not appropriate. But he will nonetheless not get his effect while either of those are active. If Macro Cosmos or Dimensional Fissure are active, Wulf will never meet his trigger condition of being sent to the graveyard from deck, as he will always be removed from game instead.
i have a macro monarch deck, the way i did it was put 3 dd survivors (returns to the field when removed from play) and 33 dd scout plains (special summoned to the field whenever its removed from play. 3 macro cosmos, 2 dimensional fissures, to remove dd survivor and scout plane. 3 caius the shadow monarchs, 2 frost monarchs, and 1 light monarch (thunder monarch works too) a great combo i use is macro cosmos, grave keepers servant, and soul absorption. gravekeepers servant says ur opponent cannot attack unless it sends a card to the graveyard, macro cosmos negates the graveyard making it so ur opponent can not attack, and soul absorption is to gain life points x500 for every card removed from play. and dd dynamite. the rest of the cards are usually just staple cards. such as bottomless trap hole and dimensional fissure and dark bribe etc
Only if the effect actually does inflict damage. No change in lifepoints happens if your, say, Macro Cosmos is destroyed by Mystical Space Typhoon.
The best deck to beat a Zombie deck is a Macro X type of deck, X being the style (Burn, Mill, Monarch, etc.) Since Zombies rely on the graveyard, cards that remove monsters from play (Dimensional Fissure, Macro Cosmos) will cripple the deck severely.