banisher of light
dimentional fissure
macro cosmos
Monster Cards cannot be destroyed by MST. Only Spells and Traps can be destroyed. However you may chain the effects of the target Trap or Spell if its a quick play spell. ~YamiLuxray
It remains removed from play, face-down.
Field Spell Cards can be destroyed by any effect, be it Spell, Trap, or Effect Monster, unless another card specifically denies that possibility (ie. Field Barrier). An active Field Spell Card is also destroyed when a new Field Spell Card is played. For example, if you activate Forest, the Playing Field becomes the Field Spell Forest. However, if you or your opponent wishes to play another Field Spell Card, Forest is destroyed first and sent to the Graveyard. Then, the new Field Spell Card is activated. Again, this possibility can be eliminated by Field Barrier.
"Light of the Living Arrow" is also known as "Spell Shattering Arrow".The actual (as opposed to the anime version) card effect states:Destroy all face-up Spell cards your opponent controls. For each destroyed Spell card, inflict 500 damage to your opponent.This card will only destroy face-up Spells and cannot be activated until your opponent has a face-up Spell card.However, since this is a Quick Play Spell card, if your opponent activates a Spell card you can chain to its effect with this card. When the chain resolves, your opponent's Spell will be destroyed, they will lose 500 Life Points, and then your opponent's Spell card's effect takes place.This card, like "Mystical Space Typhoon", cannot actually negate card effects. However, if this card is chaining to the effect of a Continuous Spell (i.e. Continuous, Equip, and Field Spell cards), when the chain resolves, that Spell card's effect disappears.
No. remove from play means that you can't use it again in the current duel, such as if you get a monster removed from play, then you can't bring it back with monster reborn or any other effects, spells, or traps.
You cannot play it after and someone destroyes it.
If your opponent had an active Field Spell Card, and you activate another Field Spell Card, the Earthbound Immortalwould not be destroyed.If you had an active Field Spell Card, and you activate another Field Spell Card, the original Field Spell Card is destroyed before you place the new Field Spell Card, therefore providing a gap between the time that there is a Field Spell Card, and when there is not. In this scenario, the Earthbound Immortal is destroyed.
The only times a monster is considered 'destroyed' are if the card that removed it from the field says it 'destroyed' it, or if it was destroyed during Damage Calculation with a stronger monster. So Bottomless Trap Hole removes from game, but also destroys. However Dimensional Prison only removes from game, this is not a 'destroy' effect.
Monster Cards cannot be destroyed by MST. Only Spells and Traps can be destroyed. However you may chain the effects of the target Trap or Spell if its a quick play spell. ~YamiLuxray
Each other
It remains removed from play, face-down.
In a card game, each card and move must be communicated clearly to ensure that all players understand the current state of play and can make informed decisions. This transparency fosters fair play, as everyone is aware of the rules and the actions taken by others. Additionally, clear communication helps prevent misunderstandings or disputes during the game, contributing to a smoother and more enjoyable experience for all participants.
It means that you can not place card on that particular tile unless you meet this criteria: 1. You play a wild card. 2. You play another stop card of the same number (regardless color) 3. You play another stop card of a different color (but same number) 4. You play any legal card whenever there is a stop card on each pile at the same time.
the wild card teams play the best team in each of the leagues
some good card games to play are war make and match math war slap jack
To play the Kings card game, players take turns drawing cards from a standard deck and following the corresponding rules for each card. The game typically involves a variety of fun and sometimes silly challenges or actions assigned to each card, creating a lively and entertaining atmosphere for all players involved.
In Uno Stacking, players can play a card that matches the color or number of the top card on the discard pile. If a player cannot play a card, they must draw cards until they can. Additionally, players can stack draw cards on top of each other to make the next player draw more cards. The game continues until one player has no cards left.