Well I think its either a 64 bit console but it would have the graphics like the n64 so its a 128 bit system
I think 32 bits but it really doesn't matter because I heard the ps3 has a 32 bit operating system and the wii has a 32/64 bit so bits have no meaning anymore
The original Sony PlayStation utilizes a 32-bit CPU architecture. More specifically, it's an MIPS R3000-class chipset manufactured by LSI Logic and clocked to 33.87MHz.
2 bytes=16 bits make a word
2 bytes 8 bits in a byte
No. PlayStation 2 does not have PlayStation Store.
I think 32 bits but it really doesn't matter because I heard the ps3 has a 32 bit operating system and the wii has a 32/64 bit so bits have no meaning anymore
two thousand bits No, there are 8 bits in a byte.
There are 3,139 PlayStation 2 games as of Feb. 29,2008
Sony Playstation 2 have released around 2,016 games
The original Sony PlayStation utilizes a 32-bit CPU architecture. More specifically, it's an MIPS R3000-class chipset manufactured by LSI Logic and clocked to 33.87MHz.
1 byte = 8 bits 1 kilobyte = 1024 bytes = 8192 bits 2 kilobytes = 2048 bytes = 16384 bits
2 bytes=16 bits make a word
2 bytes 8 bits in a byte
4 bits=1 nybble 2 nybbles=1 byte8 bits in a byte
the playstation, the playstation 2 and the playstation 3 (that'd be 3 versions.) both the playstation and playstation 2 had slim versions released of them and the playstation 2 had a special siver or pink edition in an attempt to attract new female gamers. You forgot one, the PSP, which stands for PlayStation Portable. That would make 4 versions.
To calculate how many bits can fit on a link with a delay of 2 ms and a bandwidth of 1 Mbps, we first convert the bandwidth to bits per millisecond: 1 Mbps = 1,000,000 bits per second, which equals 1,000 bits per millisecond. With a delay of 2 ms, the number of bits that can fit is 1,000 bits/ms × 2 ms = 2,000 bits. Therefore, 2,000 bits can fit on the link during the 2 ms delay.
tens of millions with so many PlayStation 2 and PlayStation 3 having been sold