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In the demo for Amethyst Mountain, things were significantly different. Coyotes actually attacked the player wolf from what I hear, and elk put up a bit more of a challenge. It did have significantly different controls - you would use the mouse to steer your wolf, and a red arrow showed which direction you were headed towards. You can still see this red arrow via the WolfQuest website's gallery which features the demo screenshots and some of the later versions' screenshots among other things.

WolfQuest "1" (final release named "WolfQuest: Amethyst Mountain Deluxe", which was on version 1.6.4 before SC's release) had only one mission, and that was to find a mate. Afterwards, it was free-roam mode with your mate to kill elk and basically raise your experience points, or playing multiplayer.

Back then, multiplayer was less strict with its lexicon (allowing now-disallowed words). There are minor differences with the older version, such as longer howl duration and a different, slightly longer animation with the wolf howl. The mate would also use the same howl sound and animation. There were no pups, weather, ravens or rest mode. Bears were also braver, and would not run away after biting them three times as they do now.

WolfQuest "2" (currently named "WolfQuest: Slough Creek Deluxe", current version: 2.5.1) has lightening which strikes and ignites trees, ravens flying above some elk carcasses, a cattle ranch (single player only) on which to hunt, pups (singleplayer only), improved mate AI (singleplayer only), a weather system which also affects elk behavior and their scent trails, a new predatory (an eagle or hawk) and of course a new map and mission: to raise a family pack, beginning with your pups.

Currently, WQ2 does not yet feature new prey aside from the calves of the cattle ranch, nor does it feature any other additional predators other than the eagle/hawk. There were changes made to multiplayer: a lexicon that is frequently updated, and the removal of players being able to name or specify a gender for their MP wolf avatar. All other customisation options (fur textures, tints and trait sliders) remain intact.

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Q: What is the difference between wolfquest one and 2?
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