To find the area under a graph, you can use calculus by integrating the function that represents the graph. This involves finding the definite integral of the function over the desired interval. The result of the integration will give you the area under the graph.
To find the position of an object from a velocity-time graph, you need to calculate the area under the curve of the graph. This area represents the displacement of the object.
To determine velocity from an acceleration-time graph, you can find the area under the curve of the graph. This area represents the change in velocity over time. By calculating this area, you can determine the velocity at any given point on the graph.
To determine the impulse from a force-time graph, you can find the area under the curve of the graph. Impulse is equal to the change in momentum, which is calculated by multiplying the force applied by the time over which it is applied. The area under the force-time graph represents the impulse exerted on an object.
To find the position from a velocity-vs-time graph, you need to calculate the area under the velocity curve. If the velocity is constant, the position can be found by multiplying the velocity by the time. If the velocity is changing, you need to calculate the area under the curve using calculus to determine the position.
To find the displacement from a negative velocity-time graph, you need to calculate the area under the curve for the portion representing displacement. If the velocity is negative, the displacement will be in the opposite direction. The magnitude of the displacement is equal to the absolute value of the area under the curve.
In statistics you can find the area under a curve to establish what to expect between two input numbers. If there is a lot of area under the curve the graph is tall and there is a higher probability of things occurring there than when the graph is low.
To find the position of an object from a velocity-time graph, you need to calculate the area under the curve of the graph. This area represents the displacement of the object.
To determine velocity from an acceleration-time graph, you can find the area under the curve of the graph. This area represents the change in velocity over time. By calculating this area, you can determine the velocity at any given point on the graph.
The momentum-time graph is the integral of the force-time graph. that is, it is the area under the curve of the f-t graph.The momentum-time graph is the integral of the force-time graph. that is, it is the area under the curve of the f-t graph.The momentum-time graph is the integral of the force-time graph. that is, it is the area under the curve of the f-t graph.The momentum-time graph is the integral of the force-time graph. that is, it is the area under the curve of the f-t graph.
To determine the impulse from a force-time graph, you can find the area under the curve of the graph. Impulse is equal to the change in momentum, which is calculated by multiplying the force applied by the time over which it is applied. The area under the force-time graph represents the impulse exerted on an object.
The area under an acceleration-time graph is equal to the object's velocity (not change in velocity).
To find the position from a velocity-vs-time graph, you need to calculate the area under the velocity curve. If the velocity is constant, the position can be found by multiplying the velocity by the time. If the velocity is changing, you need to calculate the area under the curve using calculus to determine the position.
To find the displacement from a negative velocity-time graph, you need to calculate the area under the curve for the portion representing displacement. If the velocity is negative, the displacement will be in the opposite direction. The magnitude of the displacement is equal to the absolute value of the area under the curve.
The work done is equal to the area under the curve on a force versus displacement graph. To find the work, calculate the area of the shape(s) represented by the graph. This can be done by breaking down the shape into simpler geometrical shapes and calculating their areas.
The area under a position-time graph represents the displacement of an object. It is calculated by finding the area between the curve of the graph and the time axis. The units of the area will be in distance units (e.g., meters, kilometers).
Assuming it's a graph of speed vs time, then between 2 times, the average is the distance (= area under the graph between those times) divided by the time difference.
The area under a v/t graph is how far you've gone. Choose a point on the time axis, read off the speed and find the area underneath. If its a straight line graph, all you have to do is find the area of the triangle. This area is the distance travelled in this particular time. Repeat for several more points on the time axis. Plot distance against time.